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Author Topic: Maximum Burn not accounting for tugs  (Read 2490 times)

Network Pesci

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Maximum Burn not accounting for tugs
« on: January 24, 2014, 05:12:25 PM »

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« Last Edit: November 14, 2018, 02:15:15 PM by Network Pesci »
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Cosmitz

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Re: Maximum Burn not accounting for tugs
« Reply #1 on: January 24, 2014, 05:43:43 PM »

They get calculated in the burn overview correctly, and applied.

To be fair, stats in the ship-info have always been a bit weirdly displayed with modifiers.
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Alex

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Re: Maximum Burn not accounting for tugs
« Reply #2 on: January 24, 2014, 05:55:40 PM »

Thanks for the report - fixed. Will still show the no-tug speed in the refit screen, though - that seems to make more sense there.

To be fair, stats in the ship-info have always been a bit weirdly displayed with modifiers.

Any other instances of issues? The burn bonus from tugs is an odd case because you have to take the whole fleet into account, can't just update the ship's stats by itself, and that's what was causing this problem.
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xenoargh

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Re: Maximum Burn not accounting for tugs
« Reply #3 on: January 24, 2014, 05:59:50 PM »

Quote
Any other instances of issues?
Weapons don't show any bonuses applied, when moused-over; there is no UI indication of Hard Flux drain / sec.; right now there are a bunch of little things like that.
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Alex

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Re: Maximum Burn not accounting for tugs
« Reply #4 on: January 24, 2014, 06:03:26 PM »

I was talking about the ship tooltip. Am aware that the weapon tooltip doesn't do that, but it's not even trying, so that doesn't exactly count as a bug - more of a missing feature :)
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xenoargh

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Re: Maximum Burn not accounting for tugs
« Reply #5 on: January 24, 2014, 06:21:40 PM »

I think the only really major things missing from the Ship UI are that it doesn't show Hard Flux drain and it doesn't show the System or Shield type.

It'd be nice if Systems / Shields gave a mouse-over to their descriptions, as well.

Anyhow, sorry if that missed anything, am in the middle of a commit, lol.
« Last Edit: January 24, 2014, 06:25:22 PM by xenoargh »
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Histidine

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Re: Maximum Burn not accounting for tugs
« Reply #6 on: January 24, 2014, 06:29:55 PM »

In the fleet screen, click on the question mark icon instead of hovering over it for the tooltip. This brings up the Codex with your custom variant displayed, reflecting all the weapons, hullmods and such you fitted on it. However, unlike the tooltip, the codex entry doesn't reflect bonuses from skills or display the correct crew level (they're all regular).

Compare the two screenshots:
Spoiler


[close]

Not a big deal once you know it's there, but a bit confusing until then. Then again, I can see why it might be better to leave it as it is.
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Alex

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Re: Maximum Burn not accounting for tugs
« Reply #7 on: January 24, 2014, 06:35:05 PM »

Yeah... I was just thinking that the ? button should probably take you to the entry for the hull, not your specific variant. It's a bit odd to have it in the codex to begin with.
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