As of the update, the Gedune have been boned. First is was the hullmod problem, but now there's a Fatal: Null whenever you try to start a campaign with the Gedune active.
The reason why I'm making this thread: As of the update, on a mac there is no way for me to check the logs, as the file simply does not exist anymore, not on a mac. Neither can I run the alternative launch that uses the Terminal as the Log, because that too is gone.
Here comes the begging, would there be anyone willing to help the Gedune out of this ditch they find themselves in?
All I know right now is this, neither the Hullmods folder, script folder or world folder seem to have anything to do with this. I've run the game without them, and exactly the same things happens when a campaign is started.
Should you care to help a man out, here is the download link to the current dev-version of my mod:
https://dl.dropboxusercontent.com/u/53873543/Gedune%20dev.zip