@UomozHaven't played Dota 2, but I just googled Weavers ultimate and you're right, that is pretty similar (even graphically). In fact, this new system IS inspired by an ability from a fantasy game;
the thief's Shadowstep from Guild Wars 2. The only real difference is that Shadowstep
allows you to return, while Phase Jaunt
requires you to. I wanted to give the Abraxas a powerful flanking ability on par with teleportation without increasing it's travel speed. Honestly I was pretty sure I wouldn't be able to get it working right at first.
@kaziYep! It will be even more deadly once I iron out the bug that makes it shoot off in random directions
Pretty sure I'm going to reduce it's turning radius to make it easier for the AI to deal with though.
Shield circumvention weapons are becoming a staple of ICE. I'm determined to make them into a vanilla balanced faction that utterly wrecks Nitrino Corp. If FF won't balance them, I WILL!