Version 3.0 is out, get it
here (mirror).
You may have noticed the change back to Combat Radar. That's because this release removes the campaign functionality from this mod entirely. It hasn't been enabled by default since vanilla added its own campaign radar several years ago, and removing it vastly simplifies the codebase.
Full changelog:
3.0 (May 05, 2023)
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Updated to be compatible with Starsector 0.96a
Renamed mod back to Combat Radar and removed all campaign functionality
Greatly increased the default maximum shown for all renderer plugins