Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: [1] 2 3 ... 5

Author Topic: The Infernal Machine - Vanilla Factions Expansion Pack  (Read 88102 times)

MesoTroniK

  • Admiral
  • *****
  • Posts: 1731
  • I am going to destroy your ships
    • View Profile
The Infernal Machine - Vanilla Factions Expansion Pack
« on: November 09, 2013, 11:13:04 PM »




The Infernal Machine

Have you ever wished that there were more vanilla ships to fill in missing fleet roles, or for the Pirates to have hardware with some real punch and unique traits to keep the player on their toes? Well that is why this mod exists, but currently it is not available as a stand-alone but most of the content is included in the Ship/Weapon Pack and Underworld mods.



Featured Ships

                     

               

   

Featured Weapons (Built-In)

 



Contributors
HELMUT, Shellster, Tartiflette, Dark.Revenant, GenBOOM, and Soren
« Last Edit: December 01, 2017, 10:40:42 PM by MesoTroniK »
Logged

FasterThanSleepyfish

  • Admiral
  • *****
  • Posts: 727
  • Blub
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #1 on: November 09, 2013, 11:43:46 PM »

 :-X

(Also posting to watch)
« Last Edit: November 09, 2013, 11:46:11 PM by Foxer360 »
Logged

Uomoz

  • Admiral
  • *****
  • Posts: 2663
  • 'womo'dz
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #2 on: November 10, 2013, 12:04:31 AM »

 ;D
Logged

sirboomalot

  • Admiral
  • *****
  • Posts: 596
  • Boom
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #3 on: November 10, 2013, 04:50:29 AM »

 :D
Logged

Thule

  • Admiral
  • *****
  • Posts: 580
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #4 on: November 10, 2013, 05:00:40 AM »

guys there's a NOTIFY BUTTON, just saying ;)
Logged

dmaiski

  • Captain
  • ****
  • Posts: 422
  • resistance is futile
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #5 on: November 10, 2013, 08:28:47 AM »

 :-*
we know
Logged
BISO
(WIP) lots of shiny new weapons ( :-[ i have more weapons then sprites :-[ )

i got a cat pad
its like a mouse pad but better!

MesoTroniK

  • Admiral
  • *****
  • Posts: 1731
  • I am going to destroy your ships
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #6 on: November 26, 2013, 04:18:46 PM »

Some new teasers has been added to the original post.

Something about insane Von Neumann probes...

Thaago

  • Global Moderator
  • Admiral
  • *****
  • Posts: 7174
  • Harpoon Affectionado
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #7 on: December 02, 2013, 09:04:59 PM »

Oh my thats a pretty ship! Good job.
Logged

etherealblade

  • Commander
  • ***
  • Posts: 134
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #8 on: December 05, 2013, 01:26:37 AM »

I can't wait!!! 8D

.....
......but I will. 8D
That ship looks so awesome. How do you get a custom shield? I thought we were limited to just spherical designs?
Logged
Spoiler

[close]

Hyph_K31

  • Admiral
  • *****
  • Posts: 1605
  • O' Hear My Name and Tremble! Ug Ug.
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #9 on: December 05, 2013, 02:45:50 AM »

By being nefarious ;)

I would guess that instead of an actual shield that is it some form of armour mod. As actual shield shapes cannot be anything other than spherical. Not to mention that this shield is textured, and we can't do that with real shields right now.  :-[

Logged

"GEDUNE, stop venting in front of your classmates!"

Sabaton

  • Admiral
  • *****
  • Posts: 523
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #10 on: December 05, 2013, 10:56:40 AM »

As actual shield shapes cannot be anything other than spherical. Not to mention that this shield is textured, and we can't do that with real shields right now.  :-[



 Pity, imagine what wicked shield design people would come up with...
 A far cry from the featureless ball of energy ships currently have.
 Not to mention a tight shield would force you to be a better shot.
« Last Edit: December 05, 2013, 11:06:18 AM by Sabaton »
Logged

MesoTroniK

  • Admiral
  • *****
  • Posts: 1731
  • I am going to destroy your ships
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #11 on: December 05, 2013, 03:52:24 PM »

Hyph, you are most wise...

It may be done in an awkward run about method, but it actually behaves like a shield! Once the couple of issues with it are solved, you shall see :)

MesoTroniK

  • Admiral
  • *****
  • Posts: 1731
  • I am going to destroy your ships
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #12 on: December 29, 2013, 06:03:58 PM »

I'll just leave this right here...

Remnants teaser

I have been rather preoccupied lately and the release schedules for all my projects were pushed back :(
« Last Edit: December 29, 2013, 06:24:48 PM by MesoTroniK »
Logged

Gotcha!

  • Admiral
  • *****
  • Posts: 1124
    • View Profile
    • Welcome to New Hiigara
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #13 on: December 29, 2013, 06:17:02 PM »

One of the sleekest ships I've ever seen, and the weapons you designed for them match so very well! :O
Logged
  

Hyph_K31

  • Admiral
  • *****
  • Posts: 1605
  • O' Hear My Name and Tremble! Ug Ug.
    • View Profile
Re: [In Dev] MesoTroniK's mini mods and musings
« Reply #14 on: December 30, 2013, 03:26:23 PM »

This man has a lot up his sleeves.

Spoiler
Including Armies
[close]
Logged

"GEDUNE, stop venting in front of your classmates!"
Pages: [1] 2 3 ... 5