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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy  (Read 87117 times)

Toxcity

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #90 on: December 18, 2014, 03:31:06 PM »

Impact doesn't really cause a ram effect. It just turns an entity in combat.
« Last Edit: December 18, 2014, 03:33:16 PM by Toxcity »
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MesoTroniK

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #91 on: December 18, 2014, 03:38:13 PM »

Yep, you will need to script a push force.

Spoorthuzad

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #92 on: January 03, 2015, 10:01:05 AM »

I really like the design of your ships... Its quite unique, Love it!

Anyway I was wondering if i could use some of your script files (Starsector\mods\Patria\data\scripts\world)
and inplement them in my mod and change them up so I can integrate my mod into campaign (ofcourse i will give you credit)
« Last Edit: January 03, 2015, 10:03:53 AM by spoortje1 »
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NikolaiLev

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #93 on: January 07, 2015, 02:12:13 PM »

I really like the design of your ships... Its quite unique, Love it!

Anyway I was wondering if i could use some of your script files (Starsector\mods\Patria\data\scripts\world)
and inplement them in my mod and change them up so I can integrate my mod into campaign (ofcourse i will give you credit)

Sure thing!
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Spoorthuzad

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #94 on: January 08, 2015, 12:13:36 PM »

I really like the design of your ships... Its quite unique, Love it!

Anyway I was wondering if i could use some of your script files (Starsector\mods\Patria\data\scripts\world)
and inplement them in my mod and change them up so I can integrate my mod into campaign (ofcourse i will give you credit)

Sure thing!
Thanks!
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DinoZavarski

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #95 on: March 08, 2015, 01:16:55 AM »

Helo

There is a problem that prevented the game from loading with your mod enabled. The error is:

-----------
393362 [Thread-5] ERROR com.fs.starfarer.combat.D  - java.lang.RuntimeException: Error co
mpiling [data.hullmods.pat_heavybarrels]
java.lang.RuntimeException: Error compiling [data.hullmods.pat_heavybarrels]
        at com.fs.starfarer.loading.scripts.ScriptStore$3.run(Unknown Source)
        at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.ClassNotFoundException: data.hullmods.pat_heavybarrels
        at org.codehaus.janino.JavaSourceClassLoader.findClass(JavaSourceClassLoader.java
:179)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
        at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
        ... 2 more
------------

It was fixed after i did the following:

- deleted data/hullmods/Copy of pat_HeavyBarrels.java
- renamed data/hullmods/pat_HeavyBarrels.java to data/hullmods/pat_heavybarrels.java

My guess is file name case typo that will not affect case-insensitive OS. Not 100% sure however (takes ~10 min for SS to load with all mods so i did not check with Copy of pat_HeavyBarrels.java present).
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19_30s

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #96 on: June 09, 2015, 07:58:02 AM »

Great work ;D!However,I don't know why,but i'm told that the page is 404 Not Found,can't download :'(
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TartarusMkII

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #97 on: October 06, 2015, 03:19:14 AM »

Yea, all of the pictures and main files are 404'ing. The Dropbox links have broke.
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19_30s

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #98 on: October 17, 2015, 05:48:52 AM »

 :P,hi,guys,i have updated the mod's sprites by sprites that designed by HELMUT,i like this mod,and i'll do some experiment on it. :P
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Az the Squishy

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #99 on: October 23, 2015, 09:47:41 AM »

Before posting anything of the sprites updated or a changed mod, I'd get in Contact with NikolaiLev.

19_30s

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #100 on: November 01, 2015, 12:20:42 AM »

Before posting anything of the sprites updated or a changed mod, I'd get in Contact with NikolaiLev.
What do you mean? ???Do you also update the mod with sprites made by HELMUT?I can't connected with the author,either in Skype :-[
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gofastskatkat

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #101 on: November 02, 2015, 11:07:33 AM »

Before posting anything of the sprites updated or a changed mod, I'd get in Contact with NikolaiLev.
What do you mean? ???Do you also update the mod with sprites made by HELMUT?I can't connected with the author,either in Skype :-[

Nikolai said, at the bottom of the op: "I don't believe in legalese.  I believe integrity should be self-evident.  That said, if you want to modify stuff, ask before publishing." So if you want to upload, you need to contact him about it.
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Piemanlives

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #102 on: November 02, 2015, 11:56:45 AM »

That said if it's virtually impossible to get into contact with the author upload it and ask for forgiveness later. If they have a problem with it don't be rude and concede to their wishes.
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Dark.Revenant

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #103 on: November 02, 2015, 12:15:08 PM »

All Rights Reserved is default and does not expire during your lifetime.  The author being absent is absolutely not grounds to use their stuff!  It is never acceptable to take someone's work without permission.
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Creepin

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Re: [0.65.1a] The Patrian Principate Alpha v2.2 - The Patrian Navy
« Reply #104 on: November 02, 2015, 12:24:33 PM »

All Rights Reserved is default and does not expire during your lifetime.  The author being absent is absolutely not grounds to use their stuff!  It is never acceptable to take someone's work without permission.
Oh come on, so if a person just vanished and don't give a crap anymore, the rest just should ignore the stuff that could be to put to good use and let it rot? Bleh, some people.

Nikolai said, at the bottom of the op: "I don't believe in legalese.  I believe integrity should be self-evident.  That said, if you want to modify stuff, ask before publishing." So if you want to upload, you need to contact him about it.
Well if we're into technicality, 19_30s should just ask author, as instructed in the OP, and unless the author won't respond within reasonable timespan (month top) he should assume that all the ritual gestures are done and he could use the stuff.
« Last Edit: November 02, 2015, 12:29:30 PM by Creepin »
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