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Author Topic: New Hullmod - Self Destruct  (Read 2762 times)

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New Hullmod - Self Destruct
« on: October 24, 2013, 06:30:28 PM »

A core of fissile material embedded in the center of the ship. Doubles "death throes" explosion damage and increases it's range by 50%. Will automatically activate if ship is destroyed and can be activated while ship is functioning in command view as well. Guarantees that no crew can survive ships destruction (other than captain) but boosts their effective CR by 10% due to this knowledge (total CR cannot exceed 100%).

xD
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dmaiski

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Re: New Hullmod - Self Destruct
« Reply #1 on: October 24, 2013, 08:29:23 PM »

:D i hate to sound crule, but you could do what i did

learn java:code in the desired things

starsector is extremly modable, i mean... i have now made missiles that can work as fighters, and orbit ships, and...
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BISO
(WIP) lots of shiny new weapons ( :-[ i have more weapons then sprites :-[ )

i got a cat pad
its like a mouse pad but better!