0.6.2a may bring us an easier early-game. I personally oppose anything other than a very minor change, because to me the early game is currently one of the best parts of vanilla Starsector, especially in Iron Mode.
It is the most intense part of the game; you're fighting for your life and your ship piloting skills are at a premium. You have to pick your fights carefully, not just say "well where is the closest fleet I can prey upon." You can't buy your way out of every mistake, nor can you rely on your enormous late-game character skills which, in some cases, ensure you have a hero fleet.
In conclusion, without a plot or economy or adventure, Starsector in its current form needs the harrowing early-game. Take your pre-buffed ship and be happy, imo