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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: Refit Points  (Read 3065 times)

aerandir

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Refit Points
« on: February 14, 2012, 01:25:29 PM »

Is anyone else confused about how the refit screen works?

Ships seem to have points, but stock ships (e.g. the one you start with) seem to exceed theirs e.g.

29/25 (29 out of 25?)

but when you remove outfits and go below that, you can't increase back to that level, e.g. you can't go above 25/25

Is this an intentional behaviour that I'm just misunderstanding?
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Zarcon

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Re: Refit Points
« Reply #1 on: February 14, 2012, 01:28:51 PM »

Is anyone else confused about how the refit screen works?

Ships seem to have points, but stock ships (e.g. the one you start with) seem to exceed theirs e.g.

29/25 (29 out of 25?)

but when you remove outfits and go below that, you can't increase back to that level, e.g. you can't go above 25/25

Is this an intentional behaviour that I'm just misunderstanding?

Interesting, sounds like the default ships may be buffed up a bit over their intended capacity either by accident or intention by Alex, hmm.  Will be curious about Alex's answer to this.   :)  If it is intentional, it'd make a lot of sense to hold off modifying your original ship for a while, hmm.
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icepick37

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Re: Refit Points
« Reply #2 on: February 14, 2012, 01:31:22 PM »

I haven't noticed this. Will have to look for it.
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Alex

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Re: Refit Points
« Reply #3 on: February 14, 2012, 01:31:49 PM »

Which stock ships specifically? Shouldn't be any of the starting ones.

Later on, you'll be able to raise the OP limit via skills - so any designs that go above the limit are either 1) a screwup by yours truly or 2) represent a design made by a more capable engineer.
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aerandir

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Re: Refit Points
« Reply #4 on: February 14, 2012, 02:32:23 PM »

Which stock ships specifically? Shouldn't be any of the starting ones.

Later on, you'll be able to raise the OP limit via skills - so any designs that go above the limit are either 1) a screwup by yours truly or 2) represent a design made by a more capable engineer.

Several, my starting lasher for one, and my astral carrier (lucky capture  ;))

Maybe it's just crossed wires, but I'm assuming it's the big yellow number

screengrab

http://i443.photobucket.com/albums/qq158/Nightfall-Universe/screenshot000.png
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Alex

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Re: Refit Points
« Reply #5 on: February 14, 2012, 02:36:56 PM »

Do you have any mods enabled? If not, I'd suggest deleting the Starfarer folder and reinstalling. These stats are all wrong.
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aerandir

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Re: Refit Points
« Reply #6 on: February 14, 2012, 02:47:54 PM »

Do you have any mods enabled? If not, I'd suggest deleting the Starfarer folder and reinstalling. These stats are all wrong.

Not to worry, it was the mods being enabled, disabling fixed it on relaunch  ;D

ps loving 0.5 so far, don't know if it was the stats being messed up that allowed my ragtag fleet to decimate a tri-tachyon detachment with an astral, odyssey and a paragon that ran away (ha), or just my having spent too much time playing those impossible missions since the first release!
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Alex

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Re: Refit Points
« Reply #7 on: February 14, 2012, 02:49:56 PM »

... and a paragon that ran away ...

Hah, some paragon that was :)
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