hi there,
today i played starfarer again, mostly hornets nest and sinking the bis´mar. After blowing up the onslaught multiple time, i asked myself: "Where is the shockwave?! this ship is huge!"
Wouldnt it be absoluty cool if big ship (cruisers + capital ones) would realy go out in a huge bang? Other ships which are very close could take damage or even blow up by the shockwave. Ships further away from the shock wave (like half a screen) should be dragged by it. I suggest to include a 4-5 second delay to the explosion after a ship is destroyed, so the player has some time to react to it, you could display blue sparks on the ship before it blows up etc.
Basicaly, just look at space pirates and zombies, they have realy nice shockwaves, just a bit to fast ones. Its one of the features i realy like in spaz and would like to see something like this in starfarer, maybe a bit more realistic aproach