Hey, not sure where to post this but ...
Whenever I use the combination of Kadur Remnant (3.2.3 support 7) & Industrial Evolution (3.2.c), the pirate faction spawns excessive pirate raids (15+) from the Gehenna Star System (Where Star Fortress Requiem, Tortuga and Perdition Outpost are located).
Enabling developer mode in the game settings seems to drastically speed up the process of pirate raid spawns, with raids spawning instantaneously from Tortuga.
The result is that the whole sector is overwhelmed with pirate armadas & raiders and every faction is unable to deploy patrols, traders, etc ...
Is there something I can tweak in the mod settings? Really love these two mods.
Edit: Removing the 'Privateer Base' industry (included in Industrial Evolution) assigned to Tortuga seems to have fixed this issue. Setting 'pirateHaven' to 'FALSE' in the Industrial Evolution mod folder settings (data/config/settings) has the same effect. No idea why this only happens when Kadur Remnant is enabled alongside.
Edit2: Formatting, clarifications to IndEvo settings.