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Beam weapons and Barrel Angles
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Topic: Beam weapons and Barrel Angles (Read 2531 times)
xenoargh
Admiral
Posts: 5078
naively breaking things!
Beam weapons and Barrel Angles
«
on:
September 07, 2013, 02:39:26 PM »
For whatever reason, assigning a barrel angle for beam weapons doesn't appear to work atm. All beams remain aligned with the weapon.
Would like that- it has a bunch of uses.
Logged
Please check out my SS projects
Xeno's Mod Pack
Alex
Administrator
Admiral
Posts: 23986
Re: Beam weapons and Barrel Angles
«
Reply #1 on:
September 07, 2013, 02:54:38 PM »
Oops, that was just a straight up bug. Thanks - fixed.
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xenoargh
Admiral
Posts: 5078
naively breaking things!
Re: Beam weapons and Barrel Angles
«
Reply #2 on:
September 07, 2013, 03:04:56 PM »
One man's bug is another man's feature request. Cool, I want to do some weird stuff with fans and other things
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Please check out my SS projects
Xeno's Mod Pack
Plasmatic
Admiral
Posts: 500
Curious no?
Re: Beam weapons and Barrel Angles
«
Reply #3 on:
September 08, 2013, 12:52:32 AM »
Beam shotgun?
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"Better to remain silent and be thought a fool than to speak out and remove all doubt"
- Maurice Switzer
Shoat
Captain
Posts: 262
Re: Beam weapons and Barrel Angles
«
Reply #4 on:
September 08, 2013, 06:08:40 AM »
Quote from: Plasmatic on September 08, 2013, 12:52:32 AM
Beam shotgun?
360 degree beam sphere of doom. Who needs aiming?
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phyrex
Admiral
Posts: 751
Re: Beam weapons and Barrel Angles
«
Reply #5 on:
September 08, 2013, 10:03:45 AM »
For some reason, i feel like a modder should try doing the corkiest energy/beam weapon ever.
Like, something
literally
insane
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xenoargh
Admiral
Posts: 5078
naively breaking things!
Re: Beam weapons and Barrel Angles
«
Reply #6 on:
September 08, 2013, 01:00:20 PM »
I, er, have plans to, uh, do some stuff like that. When weapon AI is out and stuff.
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Please check out my SS projects
Xeno's Mod Pack
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Beam weapons and Barrel Angles