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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Poll

Your opinion on the Zorg matters

More fighters
- 11 (16.9%)
More frigates
- 5 (7.7%)
More destroyers
- 5 (7.7%)
More cruisers
- 4 (6.2%)
More capital ships
- 30 (46.2%)
More utility ships (freighters)
- 10 (15.4%)

Total Members Voted: 64


Pages: 1 ... 12 13 [14] 15 16 ... 24

Author Topic: [0.6.2a] ZORG - V18 - (Exerelin + Uomoz Compatible!) - Campaign Mode!  (Read 162560 times)

Uomoz

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #195 on: October 07, 2013, 05:45:45 AM »

Orange?
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Erick Doe

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #196 on: October 07, 2013, 06:10:28 AM »

Purple, orange and blue are all colours I'm willing to consider.

Improved earlier portraits and added a new one:



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Gotcha!

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #197 on: October 07, 2013, 06:30:15 AM »

Well, you know my vote. :P
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Doogie

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #198 on: October 07, 2013, 07:37:09 AM »

Why have only one color?
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Cycerin

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #199 on: October 07, 2013, 11:46:33 AM »

http://colorschemedesigner.com/

Might be useful to other modders as well.
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Erick Doe

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #200 on: October 07, 2013, 01:35:36 PM »

Why have only one color?

How do you suggest I implement multiple colours?


http://colorschemedesigner.com/

Might be useful to other modders as well.

Thanks Cycerin! Looks useful.
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Erick Doe

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #201 on: October 08, 2013, 04:54:35 AM »

Redoing all Zorg ships and weapons...

Work so far:

Spoiler
Zorg Worker Sphere: (fighter)


Zorg Tactical Probe: (frigate)


Zorg Nuclear Neutron Charger: (Zorg Worker Sphere's main weapon)


Zorg Neutron Disruptor Charger: (Zorg Tactical Probe's main weapon)


All ships will also get basic secondary weapons, apart from their unique primary weapons. I'll also be adding several decorative effects like blinking lights and whatnot.
[close]
« Last Edit: October 08, 2013, 01:33:05 PM by Erick Doe »
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Erick Doe

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #202 on: October 08, 2013, 05:53:00 AM »

Zorg Drone Scout: (destroyer)
Spoiler


Neutron Disruptor Charger Mk2:
[close]
« Last Edit: October 08, 2013, 01:32:51 PM by Erick Doe »
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Gotcha!

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #203 on: October 08, 2013, 07:01:29 AM »

Looking good!  ;)
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Erick Doe

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #204 on: October 08, 2013, 07:19:45 AM »

Looking good!  ;)

Thanks!

Zorg Overseer Alcove: (cruiser)



Spoiler
[close]
« Last Edit: October 08, 2013, 07:25:59 AM by Erick Doe »
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Doogie

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #205 on: October 08, 2013, 11:07:06 AM »

It needs more noise in the more central, unarmored region. Otherwise, tis fantastic.

If you're still going on about colors, you may want to try a sickly yellow.
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Erick Doe

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #206 on: October 08, 2013, 01:30:08 PM »

Added more noise to the centre of the ship:
Spoiler
[close]

Created the new Allocator:
Spoiler
[close]
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Erick Doe

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #207 on: October 09, 2013, 04:13:19 AM »

Introducing the 'Core Alcove': An Overseer Junction set in the protective chassis of a Control Matrix:

Spoiler
[close]
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Erick Doe

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #208 on: October 09, 2013, 08:04:23 PM »

Replacing all ships and weapons is time consuming. But the end results are going to be great. Here's some screenshots of the Zorg Core ingame. It has many built-in weapons that have their own unique animations.

Spoiler










[close]
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Sproiet

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Re: [0.6.1a] ZORG - V15f - (Exerelin Compatible!) - Campaign Mode!
« Reply #209 on: October 09, 2013, 08:43:52 PM »

Alright quick question since I'm starting to get worried  :'(
Are these updated sprites supposed to be new ships, or an additional faction? Because I was starting to fall in love with the asymmetry and bizarre ships very comparable to the Borg in Star Trek.
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