Nice. I like the placement and simplicity. The only thing that seems a little off is the red during cooldown. Why not orange to emulate the rest of the interface?
All right, right-click system indicator Mk2.
Lots of little changes
By the way wanted to talk to anyone that likes my mod, mention some stuff and perhaps you can leave your thoughts in reply as well. But to start off the reason why this mod takes so long to update is several fold. Mainly that is uses very complex scripted mechanics to bring them far outside vanilla in play style to keep them interesting to fight and fun to play as. The downside of this is since I consider balance, polish, and 100% bug free gameplay extremely important this means development takes a very long time. The good news is that the last update got most of the combat mechanics finalized, not much is changing in that regard anymore.
Now that is left in total? Well to finish the Exigency Corporation and Ahriman association factions, I need to add a handful of new modular weapons, several ships for Exi and perhaps one or two for AA. Upgrade the visuals for the ship systems (the new effects are going to be amazing), and flesh out the campaign mechanics which is no longer a simple thing these days. All of the things I just listed off are planned for this update though I might not get all of the ships I intend in.
Now this is another point I have not really mentioned before. There is currently two factions in this mod, but I do not intend to keep it like this forever. My long term goals are essentially making my own mod compilation pack. More factions, quests, events, a "pocket sector" and enough content to keep the intrigue going for a long long time. Now you might think that this would take years at my current pace of development, but it won't. Once the first two factions are mostly done (they will be soon™), the additional content I have planned for it if will be far easier to implement since it won't play like a total conversion that was hit with a hammer until vanilla balanced. And beyond that I am going to collaborate with some other mod authors to help things along.
So basically what I am saying is development will be speeding up, and if you could share any thoughts or suggestions about this plan that would be much appreciated.
Also, do you like fighters? I do, and as possibly the last fighter I will add to the Exi faction I intend to make it something a little special