1. Would be nice if Plugins could manipulate it +/-.
2. Retreating friendly ships should get a score using the ratio of hitpoints max vs. hitpoints when retreated. That would make one of the missions really hard to ace as-is but hey, we all love those escort missions anyhow
3. After playing the missions for a bit while testing things, I'm almost inclined to say that enemy ships that Reteat during Missions should be scored as dead; there are few things as frustrating as blowing away an enemy fleet in a K:D mission to see your score blown by a Lasher you never even saw, or watch the Onslaught run away screaming after you've clobbered everything else in The Last Hurrah (just had that happen, and a flawless victory, no casualties... 84%
).