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Author Topic: [0.9.5a] Hiigaran Descendants v2.0.4/v5  (Read 467087 times)

Somtaaw

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #930 on: August 12, 2022, 11:33:53 PM »

Hmm. Is this supposed to spawn a system for them?
I cant seem to find them. I have the mod and dependancies enabled yet cant seem to find them on the map.


And  as soon as I post this I hover over a system I swtg I've already done and found them...
« Last Edit: August 12, 2022, 11:36:05 PM by Somtaaw »
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Byqu

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #931 on: August 15, 2022, 09:57:59 AM »

Hello, new user here. I downloaded the latest version by Dwarden but it apparently doesn't work with latest game build, crashes on startup with this mod selected. Should I assume it is still not up to date, then?

Edit: Disregard that message, I am dumb and missed the requirements. Sorry!
« Last Edit: August 15, 2022, 10:05:53 AM by Byqu »
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Ghosts of Razgriz

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #932 on: August 24, 2022, 06:56:46 AM »





Can someone tell me the issue of the blueprints? They have no content and I looked everywhere in the folder yet I see nothing blueprint related where do I enable and modify them, I find my immersion ruined after locating all hiigaran ships and fighters yet ultimately unable to produce their weapons myself. My immersion is ruined.
I fixed that issue, posted it right above this reply,  quoting you so you get a notification.

Danke, also I just need to reinstall the mod yeah?
« Last Edit: August 25, 2022, 07:02:56 AM by Ghosts of Razgriz »
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Kasrkin

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #933 on: August 25, 2022, 12:23:18 PM »

Hello.
I start the game as a captain under Hiigara commission(Nexerlin mod ON)
I get few blueprints, that gives me all Hiigarans weapons and ships (well, after i downloaded recent mod update, they do now), except Sajuuk-Khar Dreadnought.
Does it mean i have to find it blueprint somewhere in the Sector(or simply buy it in Prism Port, if i will be lucky)?
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Ghosts of Razgriz

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #934 on: August 26, 2022, 06:44:58 AM »

Well, you need the super ship start to have the Sajuuk-Khar, which is more than enough to carry you throughout the early game, base stats, no mods.

And well sajuuk-khar is not really meant to be a ship available to player, kinda wish Hiigara also took the UAF approach to superships or super capitals, like as a quest reward of sorts
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Kasrkin

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #935 on: August 26, 2022, 08:54:52 AM »

Well, you need the super ship start to have the Sajuuk-Khar, which is more than enough to carry you throughout the early game, base stats, no mods.

And well sajuuk-khar is not really meant to be a ship available to player, kinda wish Hiigara also took the UAF approach to superships or super capitals, like as a quest reward of sorts
Wait, i can't get the Sajuuk-Khar, aside the Super Ship Start? There is no blueprint for it?
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Ghosts of Razgriz

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #936 on: August 27, 2022, 02:37:10 AM »

Well, you need the super ship start to have the Sajuuk-Khar, which is more than enough to carry you throughout the early game, base stats, no mods.

And well sajuuk-khar is not really meant to be a ship available to player, kinda wish Hiigara also took the UAF approach to superships or super capitals, like as a quest reward of sorts
Wait, i can't get the Sajuuk-Khar, aside the Super Ship Start? There is no blueprint for it?

Well, after looking through the console commands, yes the sajuuk-khar has a bp, it's going to be extremely hard to find though, keep that in mind, even then it costs a whopping 3 million credit to manufacture, so good luck building enough heavy industries to manufacture it within several months at best.
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Kasrkin

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #937 on: August 27, 2022, 09:45:48 AM »

Well, you need the super ship start to have the Sajuuk-Khar, which is more than enough to carry you throughout the early game, base stats, no mods.

And well sajuuk-khar is not really meant to be a ship available to player, kinda wish Hiigara also took the UAF approach to superships or super capitals, like as a quest reward of sorts
Wait, i can't get the Sajuuk-Khar, aside the Super Ship Start? There is no blueprint for it?

Well, after looking through the console commands, yes the sajuuk-khar has a bp, it's going to be extremely hard to find though, keep that in mind, even then it costs a whopping 3 million credit to manufacture, so good luck building enough heavy industries to manufacture it within several months at best.
"Damn, Negro, that's all what i wanted to hear!"
I mean, yeah, considering the fact how powerful and OP Sajuuk-Khar is, with just 100DP, being difficult to find and produce seems to me a rational price for ability to include it to my fleet.
Thank you for answer.
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Reshy

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #938 on: November 21, 2022, 04:54:26 AM »

A suggestion, but I think the Hiigaran space station and mining station should have some built in hull mods that make their more logistic-based roles more viable.  Surveying Equipment for the Mining Station and High Resolution Sensors/Salvage Gantry (Hiigarans were known for their tendency to run off with people's ships) and Advanced Ground Support Package.  Since they're space stations, you could consider giving them a Advanced Targeting Core to give them a quasi space station "Targeting Supercomputer" effect.
« Last Edit: November 21, 2022, 05:05:53 AM by Reshy »
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sy5temVX

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #939 on: November 22, 2022, 05:36:19 AM »

I made a DIY Version myself based on Dwarden's version 211v4.  ???
https://drive.google.com/file/d/1opXAumOQHTpFUfBE_kHydqq-D1P3gHFF/view?usp=sharing
just fixing some bugs & balance tweaks.
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Oni

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #940 on: November 22, 2022, 01:17:34 PM »

Well, you need the super ship start to have the Sajuuk-Khar, which is more than enough to carry you throughout the early game, base stats, no mods.

And well sajuuk-khar is not really meant to be a ship available to player, kinda wish Hiigara also took the UAF approach to superships or super capitals, like as a quest reward of sorts
Personally, I wish the Sajuuk-Khar was the flagship of the Hiigaran homeworld defence fleet. Making the only way to get it by conquering the fleet (guaranteed salvage drop), or by scavenging after someone else does it for you (smaller chance of it's hulk drifting away).
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Reshy

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #941 on: December 05, 2022, 12:49:19 AM »

Is it not possible to get blueprints for Hiigaran weapons?  I noticed they're almost impossible to get in bulk, so the only way to get them is from the pirate production contracts.
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Uther Phobos

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #942 on: December 06, 2022, 06:16:47 AM »

Is it not possible to get blueprints for Hiigaran weapons?  I noticed they're almost impossible to get in bulk, so the only way to get them is from the pirate production contracts.

Found all of them in the current version, so they definitely drop.
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Marodeur

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #943 on: May 07, 2023, 11:56:23 AM »

Looks like the new game and/or the new magiclib is the end for this mod for now. :(
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kokuto

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Re: [0.9.5a] Hiigaran Descendants v2.0.4/v5
« Reply #944 on: May 09, 2023, 10:20:08 AM »

Per chance would this be updated for 0.96?
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