Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Wait a minute am i reading this right is this updated for the newest starsecter?
The mod contains some pirate ships, it possible to add them to the current roster of pirate ships that are currently in the game?
Quote from: DefiasOne on February 21, 2015, 01:36:02 PMThe mod contains some pirate ships, it possible to add them to the current roster of pirate ships that are currently in the game?If you want to add ships to a faction, copy the vanilla faction file from the vanilla faction folder, over to the mods faction folder.After that, open the faction file you copied over, and delete everything except the ship roles.Delete the ship roles your not going to edit, and the variants and fallback in the roles you want to edit.After that, add the variants you want into the ship roles you want them to be in.
Hiya, I've got a lot on my plate right now, so I won't be updating my mods anytime soon.Also, I've been out of it for so long, I feel I'd have to relearn how to mod this game and can't collect the motivation for that right now.My apologies. Anyone who's desperate and crazy enough is free to update my mods if they'd desire to. I'll be back.
Really glad to see someones updating this amazing mod, just hope Gotcha's okay with this
{ "shipRoles":{ "combatMedium":{ "hii_goliath_Standard":30, }, "combatLarge":{ "hii_black_swan_Standard":30, "fallback":{"combatMedium":2}, }, "combatCapital":{ "hii_black_swan_Standard":30, "fallback":{"combatLarge":2}, }, # carriers "carrierMedium":{ "hii_goliath_Standard":30, "fallback":{"carrierSmall":2}, }, "carrierLarge":{ "hii_black_swan_Standard":30, "fallback":{"carrierMedium":2}, }, },}
Yes, though you don't need the fallbacks. You might want to turn down the numbers though, considering ship roles have relative weight (and those ships are kinda powerful iirc).