Thanks for the help.
I did most of your step by step minus the faction weapons stuff but sadly the error with [cost_frigate] remains, despite lookin further in hullmods.csv.
Dunno if iam too tired or focused but i cant find any difference between Ironclads file and yours.
I fixed some errors in the ship.csv but nothing else so... unless i want to do like my avatar i will look on that tomorrow
Hmmm OK well there is another way. It is in some ways easier but you will need to edit the other mod so take a backup of it
- Change Exerelin and ironclads from total conversions (in their mod_info.json files)
- Delete the generators.csv file from ironclads (data/world)
- I would also probably delete the data/scripts/world folder just to be sure
- Delete the player, pirate, independant faction files from ironclads (and remove the entries from the factions.csv file) (data/world/factions)
- Delete the CharacterCreationPluginImpl.java from ironclads (data/scripts/plugins)
- Add the various Exerelin fleets to the faction file for the factions you want to include
- Leave the faction files in the ironclads mod structure
- Add the weapon sets to the OutSystemSupplyConvoySpawnPoint.java in Exerelin
- Add the faction ids to possibleFactions in ExerelinData.java
- Add the starter ships to the appropriate place in Exerelin's CharacterCreationPluginImpl.java
- When loading StarSector, load both mods + LazyLib
The end result should be that you load everything from both Exerelin and ironclads, but because you have removed or disabled all the scripts from ironclads you should basically just end up with the factions and all the assets. Note this method should work for any other mod.
This is actually close to how I wanted Exerelin to work initially but it's a bit problematic for a few reasons so I had to bundle other factions with Exerelin (which is nicer in some ways, less mucking around). I also want it to determine the weapon sets based on the ship variants a faction uses (I'll have to have another look at this at some point).
Hopefully that works for you