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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Starsector 0.6a (Released) Patch Notes  (Read 553293 times)

Gabriel_Braun

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Re: Starsector 0.6a (In Development) Patch Notes
« Reply #780 on: September 12, 2013, 11:42:00 PM »

Quiet it down fellas or that padlock will come back!  :)

@Alex:

That's good to know for now, thanks :D
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Madgamer13

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Re: Starsector 0.6a (In Development) Patch Notes
« Reply #781 on: September 13, 2013, 06:28:04 AM »

Woe be to us!  We, who are under the thumb of anticipation, lament under it's exotic grasp!  We be to woe, for we are impatient and whiny, we are like children, for we are to starsector for what starsector is to a pacifier!

Woe be to us! Woooooee!

*flails arms around in disproportionate panic*
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Cycerin

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Re: Starsector 0.6a (In Development) Patch Notes
« Reply #782 on: September 13, 2013, 07:02:57 AM »

This means that we should really be whipping David and Stian. Hmmmm... *thoughtfully eyes discarded belt*
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Erick Doe

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Re: Starsector 0.6a (In Development) Patch Notes
« Reply #783 on: September 13, 2013, 07:04:33 AM »

I for one welcome our padlock bearing overlords (cough-moderators-cough).
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Alex

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #784 on: September 13, 2013, 01:27:17 PM »

And it's out!
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ValkyriaL

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #785 on: September 13, 2013, 01:28:32 PM »

OMG!!!!!!!!!!!! THE WAIT WAS WORTH IT!
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Psiyon

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #786 on: September 13, 2013, 01:28:56 PM »

Alex I love you.
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ciago92

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #787 on: September 13, 2013, 01:29:47 PM »

aaaaaaaaaaaaaaaaaaand there goes my life for the next week
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ValkyriaL

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #788 on: September 13, 2013, 01:30:07 PM »

I LOVE YOU TO! ;D
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K-64

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #789 on: September 13, 2013, 01:32:33 PM »

And here we see the release of a new version is shown to be detrimental to neurological processes of those who follow its progress. The most obvious symptom is the breakdown of grammar and rational speech.

Spoiler
:P
[close]
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Voyager I

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #790 on: September 13, 2013, 01:33:15 PM »

Time to see how long it takes a Tempest to burn out!
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icepick37

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #791 on: September 13, 2013, 01:34:39 PM »

Bah. I probably can't play until next week. I am SUPPOSED to be studying for the GRE, haha. Maybe I can find a few minutes somewhere, though.
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Lictuel

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #792 on: September 13, 2013, 01:37:39 PM »

And there goes my sparetime. Yeah! for the new release.
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Thule

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #793 on: September 13, 2013, 01:45:16 PM »

Spoiler
[close]
« Last Edit: September 13, 2013, 01:49:45 PM by Thule »
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Alex

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Re: Starsector 0.6a (Released) Patch Notes
« Reply #794 on: September 13, 2013, 01:46:14 PM »

And here we see the release of a new version is shown to be detrimental to neurological processes of those who follow its progress. The most obvious symptom is the breakdown of grammar and rational speech.

Spoiler
:P
[close]

I blame the video games.

@Thule: come on man, spoiler that :)
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