Ok, here it is.
V7 is out!-Daedalus' sprite has a more worn and less clean look now
-Ryker has a bit more detail in the middle to break up its symmetry
-Fuel Skylark's fuel cannisters are less flat thanks to shading and have a rounded tip on the end
-Cargo Skylark's cargo containers are less flat looking thanks to some additional shading
-Engine Skylark had some bright pixels removed that stood out on a darker background
-Thunderchild's sprite has some additional lines and details intended to break up its symmetric look
-Also gave the Thunderchild softer edges
-Vulture's sprite less bright and more in line with the Falcon and Eagle in brightness and shading
-Some tweaks to set TuP ships apart from vanilla ships without making them clear cut upgrades over the originals.
i.e. the Wrestler has more weapon slots and better flux efficiency, but it is also slower and less well armoured than the Brawler. The Wrestler Mk2 has upgraded stats over the original Wrestler, but is even slower.
-Added Sentinel Mk2, Striker Mk2, Buck Mk2, Annihilator Mk2 and the Taskmaster
-Added a new fighter wing: the Buckler
V8 won't be out for some time. I'm casually going to work on portraits and some campaign stuff, so it is going to take a while. Oh, and weapons. Lots of weapons.
[edit]
Hm. I might have to put V5a up. I think it is the latest version that is compatible with Exerelin, if I'm not mistaken?