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Poll

Increase OP on some frigates (counterparts of vanilla frigates)

Yes, please up the OP
- 85 (75.2%)
No, leave it as it is now
- 23 (20.4%)
No, other...
- 5 (4.4%)

Total Members Voted: 113


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Author Topic: [0.8.1a] Tore Up Plenty - Vanilla Friendly Mod - Campaign+Nexerelin  (Read 398755 times)

NanoMatter

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Re: [0.6.1a] Tore Up Plenty - Alternate Starting Ships - New release!
« Reply #435 on: December 29, 2013, 08:23:42 AM »

The scrapyards and debris fields that move in orbit of the Corvus Scavengers' station.
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This station is the early campaign integration of TuP. It is operated by the Corvus Scavengers faction, who spawn in the Corvus system and use TuP ships. The station sells all the TuP ships, but lacks supply convoys atm.

Don't you think the debris is a tad bit too big, comparing to the little fleets
Pretty cool tho.
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Erick Doe

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Re: [0.6.1a] Tore Up Plenty - Alternate Starting Ships - New release!
« Reply #436 on: January 05, 2014, 06:44:57 AM »

The scrapyards and debris fields that move in orbit of the Corvus Scavengers' station.
Spoiler
[close]

This station is the early campaign integration of TuP. It is operated by the Corvus Scavengers faction, who spawn in the Corvus system and use TuP ships. The station sells all the TuP ships, but lacks supply convoys atm.

Don't you think the debris is a tad bit too big, comparing to the little fleets
Pretty cool tho.

Yes. I will scale it down some.


New TuP release is close. Featuring supply fleets, updated Scavanger fleets and four new ships:
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Gothars

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Looking great. I really like the scaffolding structures, helps to make the ships more authentic and, well, torn up looking. They actually look a bit like pre-mastery-epoch (Onslaught etc.) ships, a blend of real-world near-future spaceship designs and Starsector. Yeah, really like it.
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Erick Doe

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Thank you! Mission achieved. :)
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HELMUT

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Reassure me Erick, you are still working on the big one yes? Because it would be very sad to let it with this huge flaw.

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Jonlissla

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Reassure me Erick, you are still working on the big one yes? Because it would be very sad to let it with this huge flaw.

I was just going to make a post about that.

That section in the middle stands out way too much.
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Gotcha!

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What's wrong with it? :o I was just about to post how awesome that ship looks.
Minor shading around that part perhaps, but... ???

Edit: Aaargh, now I see it too and what has been seen can't be unseen. :-[
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ValkyriaL

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I still don't see it... what am i looking for?
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HELMUT

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I still don't see it... what am i looking for?

The contrast between the central part with the rest of the ship. Here the big problem comes mainly with the lines around the central part. They make the part seems like it's put on the ship rather that being the ship.



It's one of the the reason i don't really like kitbashing big ships, you always have those things somewhere and it can be tricky to get ride of that weird overlap effect.

Here my take to try to correct the problem. On the left mine, Erick's on the right.



First i brightened a tiny bit the part, because it was a bit darker than the plates around it. Then i copy/pasted the same part on top, moved it 1 pixel to the edge and manually suppressed the dark outline, that way you don't have that outline that don't appear that much on David's art (for example Xenoargh don't like that absence of lines, if you like at his sprites there are outlines EVERYWHERE). Also a good thing to do is to add stuffs to connect the part that stand out with the rest of the ship. Here i used pipes, pipes are magic, everything's better with pipes (that's why high-tech ships are b*tch to kitbash, there's not much pipes on them).
« Last Edit: January 06, 2014, 09:12:39 AM by HELMUT »
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Erick Doe

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I'm not done with that sprite yet.  ;)

Conquest Battlecruiser to the left / Dreadnought Battlecruiser to the right (for TuP)
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Armed with 1 large ballistic turret, 2 medium ballistic turrets, 1 medium energy hardpoint, 6 small missiles, 2 medium missiles, 1 large missile, 1 small universal hardpoint, 1 small universal turret, 10 small ballistic turrets, 2 build-in MRM racks.

The sprite still needs some work.

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Uomoz

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HELMUT version is ready to go imho.
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Jonlissla

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Here my take to try to correct the problem. On the left mine, Erick's on the right.

That looks great. Pretty much ready for release.
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Gotcha!

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Indeed, if you're feeling lazy, HELMUT's is armed and ready. ;D
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Vinya

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It's probably just my BSG fan speaking, but those two hardpoints on the side pod-things would look great as hangars.
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Chronosfear

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It's probably just my BSG fan speaking, but those two hardpoints on the side pod-things would look great as hangars.

Indeed ! ( BSG ! )
Would be awesome if those were hanger bays :)

maybe 2 variants ?  ::)
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