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Author Topic: Ship creator  (Read 1834 times)

mostmodest

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Ship creator
« on: February 15, 2013, 08:48:49 PM »

I ran a few searches through the forums and didn't find much about this idea.
Basically, I was thinking the devs could implement a sort of ship building function. To do this, you would find a blueprint (rare items from gathering resources or something), take it to a faction and give them the blueprint for a set amount of money. In order to design your own ship, you would have to wait for a certain event (maybe the tri-tachs develop a ship creating technology around cycle 210 or something (to emulate recovery from the Collapse)). After the prerequisite events have occurred, you can choose from a selection of hull shapes, armor types, engine types, etc. and then you can go out and find hull blueprints, armor blueprints, engine blueprints, weapon blueprints, etc., etc..
I tried to make this fit in with the lore (as much as I know of it, at least) and I hope that it may be implemented.
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mostmodest

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Re: Ship creator
« Reply #1 on: February 15, 2013, 08:49:44 PM »

I forgot to mention that when you put in higher quality parts, the cost increases. It ay also be possible to increase the ordinance points for a set cost.
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PCCL

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Re: Ship creator
« Reply #2 on: February 15, 2013, 09:01:47 PM »

As much as it's a nice idea, I don't think it would happen... Just not the way starfarersector is programmed afaik
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Hyph_K31

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Re: Ship creator
« Reply #3 on: February 16, 2013, 07:15:55 AM »

I think that the Omnifactory mod does something VERY similar to what you're suggesting, so it's definitely a possibility.
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Axiege

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Re: Ship creator
« Reply #4 on: February 16, 2013, 08:16:05 AM »

I think the Omnifactory allows you to scrap ships and use the parts to build stronger ones, but none of it is custom. You could, however, have that system, and then just make a ship for each possible combination of parts, although that would be a huge amount.