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Starsector 0.98a is out! (03/27/25)

Author Topic: [0.98a] UIUtil v2.2.2  (Read 805 times)

luoxb

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[0.98a] UIUtil v2.2.2
« on: June 01, 2025, 12:16:39 AM »

UIUtil

Need BoxUtil

This is a lightweighted UI prerequisite mod that provides two main features:
  • Disk series wheel select panels
  • UI series UI panels

Provides test campaigns to quickly verify if the mod's features work properly on your device
Provides benchmarks to test how much load the UI panels and fixed pipeline put on your device!

Demonstration and manual download

What you might care about:
  • This mod won't work on devices that don't support GL42, GL43
  • This mod uses BoxUtil for shader compilation and efficient text rendering
  • Highly customizable with configurable parameters
  • Open source

If you encounter any bugs or have other requirements, please provide feedback

Also, if you find that there are no mod files in the link, it means I'm currently updating them. All you need to do is wait patiently.

Log

- 25/6/6 minor update v2.1.2:
    1. Added a series of get methods to SelfUIRenderEngine
    2. Fixed bugs related to using MID Distributions in SelfUIFrame and SelfUIBanner
    3. Fixed size bug in SelfUILabel
    4. Added a mult parameter to the render methods of SelfUIRenderEngine and SelfUIComponent

- 25/6/8 Minor Update v2.2.2:
    1. The private variable stress in SelfUIDynamic has been renamed to decorated
    2. Added customData related methods to the SelfUILayoutBlock interface
    3. Added a new class SelfUIStatic for content initialization
    4. Fixed a shader compilation bug caused by driver issues
    5. The text size of SelfUILabel will now adapt to the text aspect ratio instead of being forcibly stretched
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« Last Edit: June 08, 2025, 05:52:57 AM by luoxb »
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