Starfarers Hullmods
Adds a Variety of new Hullmods to the game.
The mod is currently sitting at 6 Hullmods with more coming over time.
All Hullmods are currently unlocked by default, that may change in the future.
ChangelogSpoiler
V1.2 6.7.2022
-Added "Secondary Shipsystem - Flux Void" hullmod
-Fixed a crash with Terminus and Temporal Shield that occured when a ship had no shields.
-added the mods source code in to the /jars folder.
-added compatibility with Version Checker.
V1.1 - 6.7.2022
-Fixed an incompability with Progressive-S-Mods
System Overload
Lets you use your Ships System even if its out of charges, but in exchange your own ship suffers damage.
Terminus
Slows down time if your ship suffers a critical hit, allowing you to escape or get a few more hits in to the enemy.
The hitpoints you regained will slowly drop over time, and as they reach a lowpoint, the hullmod deactivates.