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Ship Mutables for Storage Purposes
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Topic: Ship Mutables for Storage Purposes (Read 1113 times)
xenoargh
Admiral
Posts: 5078
naively breaking things!
Ship Mutables for Storage Purposes
«
on:
December 09, 2012, 07:49:27 AM »
Basically, I want to be able to define some values that can be used for various modding purposes that attach to a given CombatEntity or FleetMember. I.E., a litte table that I can throw values into. I can code one up using the id values as the table's keys, of course, but it'd be a lot more straightforward (and suitably generic) if there were some Mutables people could use for these things.
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Xeno's Mod Pack
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Fractal Softworks Forum
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Ship Mutables for Storage Purposes