Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
I think this mod now needs the same treatment as the station-mod: vanilla integration.(i haven't had a chance to open it yet - does the mod have the over- and under- op'ed ships?)(spell check mistook fraction for faction)
I meant to have things like the elite variants that use more than the base op available to each ship.
No? I understood what you meant and I thought I had somehow mistated something. Confusion at its best...anyway as a suggestion then - for fleets that are supposed to be a little better eg HDF. This would both imitate and level with a players a ability to make better ships - could you have some elite fleets flying around. Could be a large fleet or a small one, like Baron von Ricktennstarferer's hound and onslaught .
Is it possible for you to make a few variants (like 1-3) that act as if the enemy ship has the player's enhanced OP limits? That might make things slightly more interesting.
There might be a few Independents of note who have mastered the art of ship modification
I had a lot of fun with 1.2, looking forward to 2.0 +1 for this mod, well done!