I have a weapon right now, that is in function similar to the needler, but I have a sound effect that essentially a full burst (not a single shot)
"fireSoundOne":"tron_ac2_firing",
#"fireSoundTwo":"tron_ac2_firing",
I've set it up so that on one click it'll fire off the whole burst, using the charge up sound of "fireSoundOne" so that it play only for the whole burst.
If I use fireSoundTwo, it'll play the sound effect for each individual shot during the burst,
Because I just want the sound to play once on click, I had to not use SoundTwo, but the Implementation of the charging sound is somewhat off.
For everytime I click to fire the weapon, the whole sound loop will play, even during the weapons' cooldown (which really seems weird since other charging sound weapons such as the storm needler and the High intensity laser)
IS there no other way to have a weapon use soundeffect only once at the start of their firing?