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These RTS games should be known to most space game interested PC-gamers. The scale of combat and the number of involved vessels makes it questionable if this is a tactical game as defined, but there are still a lot of tactic elements in it and the series is too important not to mention it.
The first game features an epic story, in which the player leads the people of Kharak in the search for their lost home world, which lies in the middle of an ancient hostile empire. Ships are produced on board a giant Mothership, which hyper jumps together with it's fleet from mission to mission. Homeworld introduced full 3-dimensional space, in which units can move up and down as well as to the sides, allowing for advanced tactics. Being from 1999, the game's graphics are quite dusty, as are the controls, but the aesthetics, atmosphere and superb narrative can still fascinate.
Homeworld 2 (2003) continues the story and gameplay of the first part. In my opinion, story and atmosphere are somewhat behind it's predecessor, but the graphics and controls are much more modern and easier to get accustomed to for a new player. Besides, it has a still active modding community, so by now you can fly ships of every sci-fi universe you fancy, be it Star Wars or BSG.
Homeworld 1's great intro:
http://www.youtube.com/watch?v=p0_xM1uY6WYHomeworld 2 trailer
http://www.youtube.com/watch?v=odRUdN05q2cAvailability: As far as I know there are no digital versions available, so one would have to buy physical copies from amazon or ebay. Or find other ways. Please correct me if I'm wrong.