HEY, NEW PATCH NOTES!!!!EDIT:
Hmm...maybe I should check the main page more often and not just the New bar.
Guess I missed a lot of conversation.
Anyways, changes to the command UI sound promising.
No saying what'll happen when we get it, though.
And so, the command UI change was the big suprise? Or are we all still waiting eagerly to unwrap it?
And I can see why Industry is a bit tough right now. It'll come into play when faction politics and station invasions come in. When those are in, I can see a motherlode of new skill for it.
For now, I can see a few skills, being "Metal Alloys" (Hardened Steel, provides a slight armor boost to all ships, maybe 5%), "Salvage" (Scavenger, get more weapons, supplies, and fuel after battle. Maybe a slight boost to credits), and for the upfront stat increase, maybe sell for more and buy for less in the stations?