So the control scheme is going more towards some kind of the current version and a standard RTS scheme?
The general idea is: "keep the current control scheme, but if someone tries to use RTS controls, have it do something sensible". As opposed to doing nothing at all, which is a mite aggravating.
And, of course, to improve the current scheme, based on all the experience with it so far (which emphatically includes your guys' feedback). Having RTS inputs work also makes some things (such as the current "Assign Task...") a lot smoother. The "Assign Task..." button is completely gone now, by the way - entirely replaced by select + right click.
I'm so glad to see some RTS-style controls appear in the command UI again! I always missed that from 0.33. I agree that it did make you spend too much time controlling other ships, but I think that since then the UI has gone too far in the other direction, and assigning a specific ship to a specific task has been rather unwieldy.
Yeah... I think the trouble lay in completely going away from RTS-like input, rather than just RTS-like mechanics, if that makes any sense. Will have to see how it pans out, of course - there's still lots of playtesting and tweaking to do, but my initial impressions are very positive. If I do say so myself