I'm trying to create a weapon which shots a round projectile. The projectile is a .png with a circle shape, but when I try it ingame the projectile is always flat, it is as wide as it should be, but only half as long as it should be, so it's an oval.
Here is the .proj-code:
{
"id":"mbf_basic_bullet",
"specClass":"projectile",
"spawnType":"BALLISTIC",
"collisionClass":"PROJECTILE_FF",
"collisionClassByFighter":"PROJECTILE_FIGHTER",
"length":8.0,
"hitGlowRadius":0,
"width":8.0,
"fadeTime":0.125,
"fringeColor":[0,0,0,0],
"coreColor":[255,255,255,255],
"pixelsPerTexel":5.0,
"bulletSprite":"graphics/missiles/mbf_basic_bullet.png",
}