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Author Topic: Project Ironclads TC (28 of April, 2017) Source files for the mod  (Read 1642875 times)

Mavolio

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Re: Project Ironclads Total Conversion, version 6.6.1 (0.6.1a)
« Reply #2235 on: November 09, 2013, 01:43:36 PM »

I managed to farm up 20 Alien items to try for the hybrid ship but when i select the option the ship doesn't appear to appear any where, i farmed 20 more but same result. I re-loaded to see if there is a chance of a failure so you cant farm them too easily but the save wont load now so i'm unsure as to what happened. I'm running the newest version 6.6.1 as well.
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Toxcity

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Re: Project Ironclads Total Conversion, version 6.6.1 (0.6.1a)
« Reply #2236 on: November 09, 2013, 01:47:45 PM »

I think it only appears if your in that factions military.
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OOZ662

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Re: Project Ironclads Total Conversion, version 6.6.1 (0.6.1a)
« Reply #2237 on: November 09, 2013, 01:48:22 PM »

The option appeared for me (but, of course, greyed out) when I docked with the research station straight after starting my new game with the easy start.
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It is law that any specific ship you want will not be available. If it is available, it will be gone by the time you're capable of buying it.

Toxcity

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Re: Project Ironclads Total Conversion, version 6.6.1 (0.6.1a)
« Reply #2238 on: November 09, 2013, 01:49:38 PM »

Easy start is starting in the military, so that makes sense.
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Okim

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Re: Project Ironclads Total Conversion, version 6.6.1 (0.6.1a)
« Reply #2239 on: November 09, 2013, 02:22:55 PM »

I managed to farm up 20 Alien items to try for the hybrid ship but when i select the option the ship doesn't appear to appear any where, i farmed 20 more but same result. I re-loaded to see if there is a chance of a failure so you cant farm them too easily but the save wont load now so i'm unsure as to what happened. I'm running the newest version 6.6.1 as well.

Redownload the archive and try again. It might be so that not just Marauder fix didn`t get into it, but also the hybrid ships...

conorano

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Re: Project Ironclads Total Conversion, version 6.6.1 (0.6.1a)
« Reply #2240 on: November 09, 2013, 02:36:47 PM »

I managed to farm up 20 Alien items to try for the hybrid ship but when i select the option the ship doesn't appear to appear any where, i farmed 20 more but same result. I re-loaded to see if there is a chance of a failure so you cant farm them too easily but the save wont load now so i'm unsure as to what happened. I'm running the newest version 6.6.1 as well.

Redownload the archive and try again. It might be so that not just Marauder fix didn`t get into it, but also the hybrid ships...

I downloaded the one where you said the marauder was reuploaded and i have the same problem too
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darkova

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Re: Project Ironclads Total Conversion, version 6.6.1 (0.6.1a)
« Reply #2241 on: November 09, 2013, 02:49:47 PM »

same here i also downloaded the mod after you made the marauder quick fix for this version and no dice on the hybrid ships on my playthrough i could not buy the RSF hybrid while i was in their military
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Okim

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Re: Project Ironclads Total Conversion, version 6.6.1 (0.6.1a)
« Reply #2242 on: November 09, 2013, 02:52:01 PM »

Ok, found the problem. Fixed in 6.6.2 (which is here: http://www.lordsofthestars.com/other/Sector/ironclads6.6.2.rar)

EDITED: XLE and UIN allies now get access to RSF and ISA prototypes (respectively). Just to fill the emptyness a bit for these factions :)
« Last Edit: November 09, 2013, 02:53:39 PM by Okim »
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OOZ662

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Re: Project Ironclads Total Conversion, version 6.6.2 (0.6.1a)
« Reply #2243 on: November 09, 2013, 03:25:05 PM »

A new game start seems to give me 20 aptitude points and 40 skill points. Guess that makes up for the unusable save, at least...

EDIT: And a bunch of ships and objects in round numbers...I think a debug switch was left on. ;D
« Last Edit: November 09, 2013, 03:27:38 PM by OOZ662 »
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It is law that any specific ship you want will not be available. If it is available, it will be gone by the time you're capable of buying it.

Okim

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Re: Project Ironclads Total Conversion, version 6.6.2 (0.6.1a)
« Reply #2244 on: November 09, 2013, 03:33:05 PM »

***... Forgot to remove the dev stuf...

EDITED: fixed that nightmare.

Need to have some sleep...
« Last Edit: November 09, 2013, 03:35:27 PM by Okim »
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Unfolder

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Re: Project Ironclads Total Conversion, version 6.6.2 (0.6.1a)
« Reply #2245 on: November 10, 2013, 12:50:40 PM »

Hey I want to play this mod but I am really bad at computer moding, file editing. Could you please link to a step by step idiot proofing of what needs to be changed/installed to make this mod work thanks.
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Okim

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Re: Project Ironclads Total Conversion, version 6.6.2 (0.6.1a)
« Reply #2246 on: November 10, 2013, 10:33:45 PM »

If you have a 32 system - i can`t help you.

If you have 64 system - than you need to download and install this on your PC: http://www.oracle.com/technetwork/java/javase/downloads/jre6-downloads-1637595.html Pick the last one download (Windows x64)

After the installation go to the folder where you installed it (by default its program files/java) and find there a JRE folder. Copy it.

Go to Starsector folder and find there the same JRE folder. Rename it to something like JRE-32 (mostly to make it a back up). Paste JRE that you copied earlier.

Then edit vmparams and set first 512 to 1024 and second 512 to 2048 (in case you have previously modified those to 1024 and 1024 replace the second 1024 with 2048).

This should allow your saves to load.
« Last Edit: November 10, 2013, 10:35:44 PM by Okim »
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Thaago

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Re: Project Ironclads Total Conversion, version 6.6.2 (0.6.1a)
« Reply #2247 on: November 10, 2013, 11:42:17 PM »

Hey Okim - why are you linking to the u34 release rather than the u45 release for java? Is there something broken with the newer version?
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Okim

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Re: Project Ironclads Total Conversion, version 6.6.2 (0.6.1a)
« Reply #2248 on: November 11, 2013, 12:53:07 AM »

Well, i`m linking to the one that i`m using. Its working for me, so i guess it will work for everyone else.

And i was told to use only java6 for JARs and i found only this one among old versions.

NoImageAvailable

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Re: Project Ironclads Total Conversion, version 6.6.2 (0.6.1a)
« Reply #2249 on: November 11, 2013, 04:57:04 AM »

There are still some unnecessary files in the archive, found a copy of ship_data.csv in the hulls folder.
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