I`m starting to work on ship requisition option for military bases and came up with three different approaches. I`d like to know your opinion on each of them. To get a requisition option you need to be friends with the faction and there should be a military market there.
1. I can make a simple order that does not go deep into specifics. You place an order for one of the ship classes and pay some sum of credits (2500 per class, for example). An order takes a week per ship size and once accomplished adds 1-3 random ships of the requested size to the military market. So, for example, if you pick a destroyer choice at RSF military station - you`ll get a choice of Kursks/Kazans added to the market.
2. Another way is to requisition specific ships paying their full price ahead + 50% of the price for delivery and weapons. Ships are added to the local store once the order is finished. They come in standard variants (with weapons). Surely I wont provide each of the 100 ships for this option as it will take ages to code all these options. Thus i will heavily limit the amount of ships - probably 2 per frigates/fighters and 1 per other classes. These extra 25% should be compensated by the fact that ordering cruisers/battleships will be done regardless of the current reputation level (these ships usually require cooperative).
3. The simplest way to do the ship order is actually to avoid making it
Instead of ordering the ships - you can place a request for ship 'rotation' of sorts that deletes all the current ships and replaces them with new random choices. I can`t imagine anything lore-wise that can explain it, but this way is much easier to do.
So, what`s you thoughts?