Eh, make me want a GroundSector total conversion, i wonder if i could sprite some Hegemony tanks...
I made some code in that direction, but, short of Alex spending a lot of time with me on engine issues, I don't think it can be done at a reasonable level of polish. I really would like to do a Car Wars-like game with this engine, I had most of the issues of mixing up movement types figured out, other than developing a pathfinder... but we're basically talking about a different game at that point, not just a mod.
Also, in the grimdarkness of the far future, there is only Greenpeace's space lolis.
Heh.
Very curious about this idea of draining the opponent flux to power their weapons, not sure draining that Paragon hardflux is going to be a very good idea in battle...
Well, look at it this way; if they have weapons that need lots of Flux to operate, to do horrible, horrible things to the unbelievers... they gotta get the Flux somehow, amirite?
That, and think of their potential as shield-tanks; they'll be like the Monitor (well, this version) only they have to be aggressive to flux-tank. I think it'll work out.
All that said, I haven't written any of it yet, let alone tried to rough-balance it, so it's all subject to sudden, arbitrary changes.
They might not even be Space Lolis; perhaps they're really a cult of cyborg Elvis impersonators who went crazy after the Domain fell apart and the Space Lolis are their android puppets, using their devastating anime leaps to, er, leap on things