Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: 1 ... 77 78 [79] 80 81 ... 482

Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2210860 times)

Vinya

  • Captain
  • ****
  • Posts: 379
  • Vulgar at best...
    • View Profile
    • Mykyria Scifi/Zombie writing blog (Old site)
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1170 on: February 02, 2013, 11:53:30 PM »

A little kitbash I've been playing with.

I like this style of ship, so the Interstellar Federation ships make up the rest of my fleet.

It's got a single flight deck on the right side, so it can work well as a front-line carrier.


Recolor coming soon.

Spoiler
[close]
Logged
If by "good guys" you mean "elitist regime that suppresses colonial independence and thrives off of an overwhelmingly deep gap in wealth between social classes," then yes.

TheHappyFace

  • Admiral
  • *****
  • Posts: 1168
  • The critic
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1171 on: February 03, 2013, 01:19:37 AM »

imo its a bit too much a like the valkiery trooper transport.
second i cant seen to find the flight deck ,maybe make it more clearly where it is.
also whats the pointy thing on the right side?
« Last Edit: February 03, 2013, 01:25:41 AM by TheHappyFace »
Logged
Fractalsoftworks limited edition ban hammer.

Romeo_One

  • Captain
  • ****
  • Posts: 393
  • "Let me do the german dance for you..."
    • View Profile
    • Rejection - The Fight for Unity
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1172 on: February 03, 2013, 01:47:27 AM »

The flight deck is located on the starboard side of the aft section.
I believe thats the command center and the pointy thing is an antenna.
Logged

Vinya

  • Captain
  • ****
  • Posts: 379
  • Vulgar at best...
    • View Profile
    • Mykyria Scifi/Zombie writing blog (Old site)
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1173 on: February 03, 2013, 12:48:06 PM »

I like the look of the Valkyrie, not the purpose. Lore-wise this is a refit of a Valk into a combat freighter/carrier. I was thinking of doing BSG-style hangers on the side or one side of the ship but was too lazy.

The 'pointy thing' is the PD Drone command center and launch bay, the flight deck is right behind that.


Also:

Spoiler
It may not be pretty, but I had to do it.
[close]
Logged
If by "good guys" you mean "elitist regime that suppresses colonial independence and thrives off of an overwhelmingly deep gap in wealth between social classes," then yes.

Erick Doe

  • Global Moderator
  • Admiral
  • *****
  • Posts: 2489
  • "Pretty cunning, don't you think?"
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1174 on: February 03, 2013, 03:35:18 PM »

Also:

Spoiler
It may not be pretty, but I had to do it.
[close]

Love it! But maybe add some shading to the weapon hardpoint to make it look like an integral part of the ship. Right now it rather sticks out.

Spoiler
[close]

I love Serenity!  :D

http://fractalsoftworks.com/forum/index.php?topic=3144.0
Logged

Vinya

  • Captain
  • ****
  • Posts: 379
  • Vulgar at best...
    • View Profile
    • Mykyria Scifi/Zombie writing blog (Old site)
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1175 on: February 03, 2013, 09:27:03 PM »

Me too, but until cargo runs are built into the game, a Firefly will just be cannon fodder.

I really want to design myself a good ship but I'm horrible at getting the art style to match well.


That's my one problem with the 2D setup, space is supposed to be complicated and 3D, so just hvaing a bunch of guns sitting on top of a ship doesn't look right. I wonder how hard it would be to have weapons UNDER the ship.....


Just out of curiosity, if I were to give someone an unshaded sprite, would any of you be willing to take a rough design and make it prettier? Making stuff with BSF graphics doesn't look right.
Logged
If by "good guys" you mean "elitist regime that suppresses colonial independence and thrives off of an overwhelmingly deep gap in wealth between social classes," then yes.

TheHappyFace

  • Admiral
  • *****
  • Posts: 1168
  • The critic
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1176 on: February 04, 2013, 02:20:56 AM »

hmm the new ship is a little bit too photolike.
i would suggest to change the ship to something less realistic or to change the mount to something from a photo.
the mount is just too different from the ship
Logged
Fractalsoftworks limited edition ban hammer.

Vinya

  • Captain
  • ****
  • Posts: 379
  • Vulgar at best...
    • View Profile
    • Mykyria Scifi/Zombie writing blog (Old site)
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1177 on: February 04, 2013, 10:47:39 AM »

There, got the recolor.


Spoiler
Went for a more renegade/rebel look than the vanilla colors.
[close]

Would having most of a faction's fleet based off of one class of ship be too repetitive?

Like for example if I used the Valkyrie for a base, and kitbashed hangars/munitions pods/engines/ect onto the original variant,
maybe even spanning multiple ship classes depending on the purpose of the ship. I'd probably run out of variants, but hey, it's better than nothing right?
Logged
If by "good guys" you mean "elitist regime that suppresses colonial independence and thrives off of an overwhelmingly deep gap in wealth between social classes," then yes.

TheHappyFace

  • Admiral
  • *****
  • Posts: 1168
  • The critic
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1178 on: February 04, 2013, 10:51:06 AM »

hmm some parts ,escpecially the top of the ship, are now a bit to flat/pale, ,due to the color change some minor details were lost. :/
Logged
Fractalsoftworks limited edition ban hammer.

Lordzias

  • Lieutenant
  • **
  • Posts: 77
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1179 on: February 04, 2013, 12:39:58 PM »

Another revision of my ship. I think it's done.

Logged

theSONY

  • Admiral
  • *****
  • Posts: 673
  • Not a single Flux given
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1180 on: February 04, 2013, 03:16:53 PM »

Another revision of my ship. I think it's done.


its a fairly good but i dunno about that 9 empty lookin squares at the front of the ship, feels a littlebit ...well...empty, i like the "red" part tho :P

PS: buffalo AKA-BROCCOLI v.2

[attachment deleted by admin]
« Last Edit: February 04, 2013, 03:21:50 PM by theSONY »
Logged
-the ABOMINATION - in progress

Lordzias

  • Lieutenant
  • **
  • Posts: 77
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1181 on: February 05, 2013, 01:14:15 AM »

Thanks for the feed!

As for the broccoli- now its broccoli and chilli peper. :P
Logged

Kurzak

  • Lieutenant
  • **
  • Posts: 52
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1182 on: February 07, 2013, 10:50:45 AM »

@prowlingmule
for me the ship had a hard to define 3d shape.
some parts feel like they overlap in a strange way (like an esher paiting).
I dont know if its changeable at this moment ,
but you could try decreasing the overall shading and adding a new simple one to define its overall basic shape.
@Prowlingmule:

huh I see two different things when I look at it;

1. a humanoid figure, the red parts bein the shoulders.
2. a strange headshape, with the bigger mounts being the eyes ^^"

Like TheHappyFace I too have a hard time seeing its 3d shape, which makes it look confusing in my opinion, however I like the colorscheme!
Thanks for the feedback. I'll see what I can do.
Logged

WhoopieMonster

  • Ensign
  • *
  • Posts: 39
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1183 on: February 07, 2013, 02:28:54 PM »

Hi guys/girls.

Here is the sprite my brother has been working on. A Gothic Class Cruiser from Battlefleet Gothic.
 
Spoiler
[close]

Its a tad on the large size, but this is very much a learning process for both of us. Having never really done anything like this before. The nose and rear sections of the ship are very much early WIP, with the mid section of the ship having had the most time spent on it.

Constructive criticism is very much what we are after here :)
Logged

Pelly

  • Admiral
  • *****
  • Posts: 757
    • View Profile
Re: Spriters judgement thread [non-sprite art allowed]
« Reply #1184 on: February 07, 2013, 03:28:03 PM »

Hi guys/girls.

Here is the sprite my brother has been working on. A Gothic Class Cruiser from Battlefleet Gothic.
 
Spoiler
[close]

Its a tad on the large size, but this is very much a learning process for both of us. Having never really done anything like this before. The nose and rear sections of the ship are very much early WIP, with the mid section of the ship having had the most time spent on it.

Constructive criticism is very much what we are after here :)

Ok, now the parts you have drawn are ok, but the parts that were taken from the image, are not quite right, as in they are too blocky ( the lines are not the same size as what you drew), the rest is nice, your brother just needs to practice and learn how to shade a bit more, otherwise well done to him (i know the top + bottom are just placeholders, i just was discouraging him from trying that way)

I hope i don't sound like a ***, cos i just got told that by about 3 people....
Logged
Pages: 1 ... 77 78 [79] 80 81 ... 482