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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2210859 times)

Sproginator

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #885 on: January 09, 2013, 06:22:59 AM »

^_^
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Romeo_One

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #886 on: January 09, 2013, 06:30:52 AM »

Eh ok... isn't that a waste of space :D?

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Sproginator

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #887 on: January 09, 2013, 06:31:48 AM »

Eh ok... isn't that a waste of space :D?



Is what? :S
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Romeo_One

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #888 on: January 09, 2013, 06:38:14 AM »

Using a coil to apply a current to the potential projectile, that when put between the rails will be energized anyway?
The energy applied to it prior wouldn`t change any of its properties no?

Aaaaanyway it doesn`t really matter how it works, or how its called, the sprites are good and I am looking forward to see them in action!
« Last Edit: January 09, 2013, 07:19:35 AM by Romeo_One »
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maximilianyuen

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #889 on: January 09, 2013, 08:32:10 AM »

Updated the sprites:

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I'm pretty happy with the result. The ship bridges still need little lights at their "viewing windows".

like it, but still the perfect gradient is kinda obvious
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Romeo_One

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #890 on: January 09, 2013, 09:33:24 AM »

I need help deciding wich sprite I will use ^^"

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Sproginator

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #891 on: January 09, 2013, 09:40:59 AM »

Bottom
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arcibalde

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #892 on: January 09, 2013, 09:51:33 AM »

Upper
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theSONY

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #893 on: January 09, 2013, 11:46:46 AM »


this one BUT why the numbers count from left to right ? & where is nr "2"  ???
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Romeo_One

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #894 on: January 09, 2013, 11:51:30 AM »


this one BUT why the numbers count from left to right ? & where is nr "2"  ???


Nr "2" is a fail on my part, as to why they are designated like that; they are interchangable compartments.
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K-64

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #895 on: January 09, 2013, 11:59:12 AM »

Would it not be better to make the 2 in the same style of a seven segment display like the others are?
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Kinda like that, on the off chance that I'm being weirdly incomprehensible again :P
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Romeo_One

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #896 on: January 09, 2013, 12:00:06 PM »

Nah you are right, I basically just messed up the "2" xD
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TheHappyFace

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #897 on: January 10, 2013, 01:29:53 AM »

if i were you i would nput the numbers in the middle.
now it looks a bit messed up with the orange painting.
if you still want the numbers and orange paint to overlap i would suggest making the numbers darker or the orange lighter to create better contrast.
just a thought... ;)
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Sproginator

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #898 on: January 10, 2013, 01:50:27 AM »

if i were you i would nput the numbers in the middle.
now it looks a bit messed up with the orange painting.
if you still want the numbers and orange paint to overlap i would suggest making the numbers darker or the orange lighter to create better contrast.
just a thought... ;)
^
This
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A person who's never made a mistake, never tried anything new
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Romeo_One

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #899 on: January 10, 2013, 02:01:04 AM »

Darkened the numbers,
did not really like it when I placed them in the center.

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