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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2222799 times)

Dr. Death[Lexx]

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #735 on: December 20, 2012, 03:12:35 PM »

Shamelessly stole the engines of the Atlas...come to think of it, they would belong into the same class...Super Freighters with equally powerful and similar engines/aft/exhausts/whatever floats your boat/ship/superfreighter...enough. Here it is, larger, longer, meaner.

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Thule

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #736 on: December 20, 2012, 03:14:18 PM »

http://www.mediafire.com/?tofkpz937d1wt1a

see if you can download it. Mediafire says something about a corrupted file so i am not sure
if this download will work.

Go ahead ;)
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Dr. Death[Lexx]

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #737 on: December 20, 2012, 03:21:46 PM »

Works for me, thanks Thule. No corrupted archives.
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #738 on: December 21, 2012, 03:14:10 AM »

All done. The Troy will be in the next version of Antediluvians!  8)

Spoiler
[close]
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Sproginator

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #739 on: December 21, 2012, 03:41:13 AM »

Did what you suggested, thanks. ;)



oh and found out what a landing strip according to google is ;)
Maybe make dem lights a LITTLE bit brighter :)
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A person who's never made a mistake, never tried anything new
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- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

TheHappyFace

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #740 on: December 21, 2012, 05:02:11 AM »

I dont want to spoil everytjing but dont forget spoilers around pictures please :3

dr death maybe make it a bit shorter.. it would better in my opinion.
also maybe make the part between te fuel tanks and the back a bit... smoother?
dont know how to say it differently but it looks a bit cut-off,
especially at first sight which is really important to get right.
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Thule

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #741 on: December 21, 2012, 05:42:02 AM »

I dont want to spoil everytjing but dont forget spoilers around pictures please :3

catched it up  :D
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TheHappyFace

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #742 on: December 21, 2012, 07:53:07 AM »

Really? Thats why i asked you to help me fix the gun.  ;D
okay okay i'll give it a try.
Spoiler
[close]
didnt do so much.
-decreased lenght of the barrels
-increased size of where the barrels are placed in (moslty what i meant with barrels too large)
-made some changes to the back so it looked less messy
« Last Edit: December 21, 2012, 07:55:09 AM by TheHappyFace »
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #743 on: December 21, 2012, 10:02:36 AM »

I like it. ;) Just going to see what it actually looks like mounted on a ship.
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oranoron

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #744 on: December 21, 2012, 10:25:48 AM »

Please rate this sprite for my faction: Selective Pressure-class Destroyer. Does it look clean enough?

[attachment deleted by admin]
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #745 on: December 21, 2012, 10:36:50 AM »

It looks clean alright..but...where are the engines? ???
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oranoron

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #746 on: December 21, 2012, 11:06:31 AM »

It looks clean alright..but...where are the engines? ???

The engine is a ring along the outer edge of the entire disk. It is based on the concept of the Alcubierre drive, which is to say the FTL design that is being researched most seriously IRL.

http://ca.news.yahoo.com/blogs/geekquinox/loophole-laws-physics-may-star-trek-warp-drive-210452696.html

One more thing: I am taking not being able to get flame-out / engine damage into account when balancing the ship. The entire ship will have inferior armour for its size.
« Last Edit: December 21, 2012, 11:09:52 AM by oranoron »
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #747 on: December 21, 2012, 11:19:44 AM »

With engines all around the ship, your engine will get weaker if you are hit anywhere and a large weapon will most likely knock out them all. don't think you have to reduce armor but things like that becomes apparent during testing.
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oranoron

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #748 on: December 21, 2012, 11:41:11 AM »

With engines all around the ship, your engine will get weaker if you are hit anywhere and a large weapon will most likely knock out them all. don't think you have to reduce armor but things like that becomes apparent during testing.

Actually I have not placed any engines, thematically its a ring around the ship but game code wise it simply cannot be targeted hence the lower armour.
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Arumac

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #749 on: December 21, 2012, 06:27:15 PM »

Spoiler


The Diplomat

A converted starbase construction barge. Im not really sold on this sprite for some reason. I would appreciate any feedback I could get on it.
[close]
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