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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2223269 times)

xenoargh

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #645 on: December 16, 2012, 01:24:22 PM »

Not exactly ;)

Anyhow, I think this will have to be it for this first one:

I've learned a lot from this one and I think I have a pretty good handle on what I'll need to do in the future to get better results :)
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Hyph_K31

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #646 on: December 16, 2012, 01:34:28 PM »

A racing mod? Oh please Oh PLEASE say yes!
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Hyph_K31

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #647 on: December 16, 2012, 01:56:07 PM »

Halp!

This is way, way OT, but it's the only thread I can really think of - and the thing I need help with is really rather too small to warrant its own thread. Apologies to Happyface.

Okay, the afore mentioned "Halp!". Look at my signature, it's got a link to my mod via picture - and it IS A TERRIBLE picture! and my own skills in this area are totally insufficient to make a picture of suitable quality.

So, I was wondering if one of you kind people would help me out here? "help me out" meaning, please oh please OH PLEASE make me a better one  :-[
« Last Edit: December 16, 2012, 01:59:44 PM by Hyph_K31 »
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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #648 on: December 16, 2012, 02:13:06 PM »

Do you like mine? ^_^ took me 5 minutes.
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xenoargh

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #649 on: December 16, 2012, 02:26:23 PM »

Here ya go:
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Thule

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #650 on: December 16, 2012, 02:47:30 PM »



Edit: Xenos is pretty as well ;)
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TheHappyFace

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #651 on: December 16, 2012, 11:34:56 PM »

I like thules the best. negative side of it is that it looks a lot like the other starfarer mod symbols.
xenoargh has a more original one , but it kinda looks small not just in size. it doesnt "jump" out of the screen which is what you actually want.
hyph yours needs a bit more brightening. its too dark atm.
yours looks good Valkyrial , very clear just not really original which is not directly a problem.

Xenoargh , your ships look good and original as always. I find them a bit too smooth too much empty space on them. (only the green one doesnt have this).
this might be a choice in style but vanilla tends to have more details on the plating.
and btw maybe a nice idea, give the lights up front tiny engine flames this way they lightup when when you start moving. ^^

silentstormpt, sprite looks good. a different beam color might make it a something more special and giving the weapon sprite some bright coloring or more contrast would make it more clearly present on the ships hull.
i am not a coder but is it possible to have a beam with fragmentation damage? I would suspect it to look awkward althought it doesnt on the screen.
can they hit the ships?
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silentstormpt

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #652 on: December 17, 2012, 12:05:07 AM »

Oh yes, im using those for the Borg for a reason, they melt armors, all damage types work on beams (you can also set 0 damage and add EMP as damage creating a potential 5th type of damage), they hit the ships just like a graviton beam
« Last Edit: December 17, 2012, 04:58:11 AM by silentstormpt »
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Hyph_K31

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #653 on: December 17, 2012, 03:25:17 AM »



Edit: Xenos is pretty as well ;)

I think I'll use this one! Thanks a bunch guys! And Thule, of course ;)

I will do as you've suggested happyface, although I doubt it'll look much better  :-\

And to Thule, I may... Customise it a bit  ;D
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Thule

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #654 on: December 17, 2012, 03:47:28 AM »

Do as you like.

If you're using ps i could send you the psd file aswell
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Hyph_K31

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #655 on: December 17, 2012, 05:25:54 AM »

That'd be great :)
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Sproginator

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #656 on: December 17, 2012, 06:07:07 AM »

How to deter any ship:

Spoiler
[close]

Nuff said
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arcibalde

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #657 on: December 17, 2012, 06:10:14 AM »

Hmmm, IT do not have engines, sooo ill just go around it!  ;D
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Sproginator

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #658 on: December 17, 2012, 06:11:32 AM »

Hmmm, IT do not have engines, sooo ill just go around it!  ;D

They are located underneath it, It is a 3d ship, after all ;)
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maximilianyuen

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #659 on: December 17, 2012, 09:25:12 AM »

How to deter any ship:

Spoiler
[close]

Nuff said

I will just set a lot of hardpoint long range laser, then rotate the ship....map clear with not a single rock left  ;D
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