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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2224855 times)

FlashFrozen

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #630 on: December 14, 2012, 09:01:24 PM »

It was originally meant to taper from angle to flat to angle, but that left basically no room for anything other than medium mounts, so i just angled the whole thing, and since i've now added a little something something to the empty space in the middle, I think i'll just leave the turret placements as is, but thanks for the help everyone. x3
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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #631 on: December 15, 2012, 05:25:08 AM »

Well my turn then, I completely remade the Almire, because people didn't like it. Lets see if they like it better now.  ;D

Its still open to modification, i can remove 2 medium mounts if you think its over gunned.

Old Model
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New Model
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« Last Edit: December 15, 2012, 05:30:47 AM by ValkyriaL »
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Hyph_K31

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #632 on: December 15, 2012, 05:35:44 AM »

I think that's really nice! it has a definite heavy cruiser feel to it  ;D
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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #633 on: December 15, 2012, 05:39:14 AM »

Well i guess il have to relabel it as a heavy cruiser now, instead of just cruiser. :o

OT: As for the avatar...i just had to  ;)
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silentstormpt

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #634 on: December 15, 2012, 05:52:38 AM »

It was originally meant to taper from angle to flat to angle, but that left basically no room for anything other than medium mounts, so i just angled the whole thing, and since i've now added a little something something to the empty space in the middle, I think i'll just leave the turret placements as is, but thanks for the help everyone. x3

You can always make a "super build_in weapon" on the middle
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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #635 on: December 15, 2012, 07:36:13 AM »

Changed it further because 2 large "turrets" on a cruiser was just overkill, it obliterated any enemy except capital ships and the Nirvana and was impossible to flank when i tested it.

Still open to modifications, i see tons of things i could change on this baby.  ;D

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silentstormpt

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #636 on: December 15, 2012, 08:23:10 AM »

Guys i know this is a ship spriter thread but how about some beam sprites, or even projectile sprites. We havent done a show case of those on the forum yet
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maximilianyuen

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #637 on: December 15, 2012, 08:28:27 AM »

Guys i know this is a ship spriter thread but how about some beam sprites, or even projectile sprites. We havent done a show case of those on the forum yet

why not open a new thread for that :)
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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #638 on: December 15, 2012, 08:29:38 AM »

Then start one, someone's gotta do it.  ;) I have quiet a few weapons i'm willing to show the public. "gddammit! you posted before me! >.<"
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silentstormpt

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #639 on: December 15, 2012, 08:35:21 AM »

After reading the topic, hum, its actually fine to post those here too, its not limited to ships
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TheHappyFace

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #640 on: December 16, 2012, 03:40:23 AM »

indeed all sprites are welcome even for weapons ,backgrounds, symbols whatever art you got for starfarer.
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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #641 on: December 16, 2012, 05:16:32 AM »

I remade the Nirvana as well just to see what it would look like, not saying that i'm changing it, just couldn't resist remaking it to see the difference :D, the current version of it is in the mod thread or my description.

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if I make it any larger i'm going to have to reclassify it as a capital instead of a heavy cruiser.  ;D

EDIT: cleaned up funny pixels around the engines

EDIT 2: Oh god, I've gone mental, I cant stop adding more stuff to it.  :-[
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« Last Edit: December 16, 2012, 06:55:09 AM by ValkyriaL »
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silentstormpt

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #642 on: December 16, 2012, 06:57:18 AM »

Ok so ill be posting here some code and a beam weapon so you can show off the beam sprites you managed to do, let me grab my borg plasma beam  :P

weapon_data.csv
Code
"NAME_IN-GAME","WEAPON_ID",2,2750,2000,2500,,,0,40,999,,,FRAGMENTATION,,1000,0.1,0.1,2,2,,,,,10000,,,,,,"WEAPON_NUMBER_ID"
Yes its broken Overpowered but the point is to show off sprites

weapon_name.wpn
https://dl.dropbox.com/u/32263294/weapon_name.wpn

NOTE - to add a custom beam sprite add this:
Code
"textureType":["graphics/fx/beam_sprite.png"],

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right now looks like this:
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temp_gun.png
« Last Edit: December 16, 2012, 07:03:03 AM by silentstormpt »
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xenoargh

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #643 on: December 16, 2012, 12:15:50 PM »


Stuff from my new project; still learning the ropes, in terms of shading / highlights for auto paint and other issues :)
« Last Edit: December 16, 2012, 12:23:37 PM by xenoargh »
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Please check out my SS projects :)
Xeno's Mod Pack

ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #644 on: December 16, 2012, 12:32:42 PM »

Space car?  :o
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