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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2222999 times)

TheHappyFace

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #435 on: November 15, 2012, 01:16:50 AM »

@Thule
well i am not asking you to make it more symmetrical since i am a huge fan of that too.
i am just simply asking to mkae it look more balanced, which mean adding hull to the right side or adding an engine to the left,
but this is just an opinion of mine.
so you know i dont want it to be symmetrical.
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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #436 on: November 15, 2012, 02:40:25 AM »

Mmm... symmetrical things...  :-*
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Thule

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #437 on: November 15, 2012, 12:09:59 PM »



@Happy added a counterweight ;) to the Gun, looks better now i think, thanks for the suggestion.

coloring will come next
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Hyph_K31

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #438 on: November 15, 2012, 12:17:26 PM »

Oh, that's looking very cool, Thule!

Taking notes for future reference ^^
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TheHappyFace

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #439 on: November 16, 2012, 12:38:30 AM »

ah a lot better   ;D
just one thing that still bothers me.
ehm how am i going to point it out :/
on the left you got those cargo platforms.
go from the middle of the lowest cargo platform left to the other side of the ship.
there is a line between two parts of the ship which seems to look a little ?distinct?. (if thats the correct word)
thats it. all seems epic and correct then imo.  ;)

and i cant wait to see it colored btw good idea to do the colouring at the last moment.
might try that out next time i draw.
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TheHappyFace

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #440 on: November 17, 2012, 11:41:26 AM »

right is the old one and left the new
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so yea i allready posted this ship before ,but i did make some changes anyway.
the black background is to give me andyou a better understanding of how it looks in-game.
ow and sorry pelhamds i did increased brightness. mainly due to weapons that started looking awkward in comparison to my much darker ship.

edit: hmm seems right isnt actually the old one but a sprite between the two.

edit2: this is the right one
« Last Edit: November 17, 2012, 11:46:37 AM by TheHappyFace »
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WKOB

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #441 on: November 18, 2012, 04:48:16 AM »

The one of the left look better overall.

The weapons slots and 'arms' on the right are really cool and you should bring them back.
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TheHappyFace

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #442 on: November 18, 2012, 04:59:38 AM »

The one of the left look better overall.

The weapons slots and 'arms' on the right are really cool and you should bring them back.
allright ;)
i actually removed the arms cuz they didnt fit the style but since i am going to change my concept a bit why not put the arms back ;)
and yea the weapon slots do look better that way :p

now from the start to the very end
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« Last Edit: November 18, 2012, 05:08:54 AM by TheHappyFace »
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Erick Doe

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #443 on: November 18, 2012, 05:16:41 AM »

@TheHappyFace
I prefer the one on the left in your latest post. The one on the right looks too 'busy' in comparison. Distracting from the overal look of the ship.

The one on the right looks as though the Reavers got to it.  ;)


So, I created this WW2 navy-style frigate:
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Initial drawing


Pixelart
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The idea is to turn it into a small vanilla-balanced mod. Maybe to replace the Antediluvians. Utilising everything I've learned on modding so far. What do folks think about this ship and the overall style?


Gun emplacement is very similar to this image:
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Main battle guns on the front deck. Secondary guns on the aft deck. Anti missile and fighter guns on its port and starboard sides. Can rotate the guns for a broadside for maximum damage.
« Last Edit: November 18, 2012, 05:25:32 AM by Erick Doe »
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CrashToDesktop

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #444 on: November 18, 2012, 07:06:12 AM »

Hey, I've been trying to find a mod like this. :) Hopefully you can get this going!
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TheHappyFace

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #445 on: November 18, 2012, 07:23:45 AM »

@Erick Doe
hmm... i am trying to get as close as possible to vanilla style.
might decrease some of the details. maybe that makes the overall shape more clearly.

about your ship
it looks real good
just one thing. it looks a bit chubby(dont know how to say it differently)
probaply due to the round shading.
its not neccesarily a bad thing ,but try adjusting that if you want to get closer to the more naval look.

edit: so i took that old sprite and added some parts i had from the new one, combine them with some detail adjusments and you get this:
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« Last Edit: November 18, 2012, 07:52:17 AM by TheHappyFace »
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Erick Doe

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #446 on: November 18, 2012, 10:06:15 AM »

@TheHappyFace

Much better! It looks much cleaner now.


In other news; created a destroyer:
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Not too happy with how light it looks so I probably will have to add some darker shading.
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CrashToDesktop

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #447 on: November 18, 2012, 10:14:12 AM »

Are you sure on how far apart those small hardpoints are?  It seems as if the gun sprites will overlap.
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Pelly

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #448 on: November 18, 2012, 10:24:16 AM »

@Eric Doe
I get what your doing, but I also get what TheHappyFace is getting at, meaning it doesn't remind of a naval ship as it doesn't look like it could go through the water:
 i.e. make it more streamlined to make it more reminiscent of a battleship/frigate.

Also as The Soldier commented on the gun emplacements seem too close together, unless you are trying to make the guns overlap like on a real ship (which would be awesome), otherwise check the distances between them so if you use them they don't clip through each other or otherwise screw up.
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Erick Doe

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #449 on: November 18, 2012, 10:26:10 AM »

Are you sure on how far apart those small hardpoints are?  It seems as if the gun sprites will overlap.

I want them to overlap a little. The way they overlap in this image:
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So mainly the barrels. It perfectly works for the machineguns and autocannons.
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