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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2210868 times)

ValkyriaL

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Re: Judgement thread give and receive comments on sprites
« Reply #90 on: September 16, 2012, 02:35:07 AM »

it has
11x large mounts
19x medium mounts
11x small mounts

ain't that enoth?
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sKarpunch

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Re: Judgement thread give and receive comments on sprites
« Reply #91 on: September 16, 2012, 02:41:16 AM »

can never have enough guns, wasn't a serious comment  ;)
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arcibalde

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Re: Judgement thread give and receive comments on sprites
« Reply #92 on: September 16, 2012, 08:34:22 AM »

it has
11x large mounts
19x medium mounts
11x small mounts

ain't that enoth?
Well, what do you want with it, kill an universe?
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Lordzias

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Re: Judgement thread give and receive comments on sprites
« Reply #93 on: September 16, 2012, 10:48:37 AM »

Hi.
So I drew some ships. Feedback would be appriciated.

Spoiler
[close]
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sirboomalot

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Re: Judgement thread give and receive comments on sprites
« Reply #94 on: September 16, 2012, 01:20:43 PM »

They look good, but I'm pretty sure every1 is going to be say'n to greeble them a bit, and I can't say that I don't agree.
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WKOB

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Re: Judgement thread give and receive comments on sprites
« Reply #95 on: September 16, 2012, 11:04:25 PM »

You have really nice bases, so I hope you have those on a layer separate from the weapon mounts because they're not quite ready for the weapon mounts to be put on.
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Lordzias

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Re: Judgement thread give and receive comments on sprites
« Reply #96 on: September 17, 2012, 12:09:52 AM »

Ok... sooo... what can I do to improve them?
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TheHappyFace

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Re: Judgement thread give and receive comments on sprites
« Reply #97 on: September 17, 2012, 12:41:13 AM »

great bases indeed
Spoiler
- The plating you did well on the larger ships (adding lighter lines beside them) ,but sadly you didnt do that with the smaller once  :(
- Random details, The basic style of your ships match that a bit of the warhawks from the cealus mod or might be better known .
they are kitbashed but you would do good looking at those ships to see what you can add as details.
[close]
ow and just one sprite at the time , please  :)
it is easier to give a comment on just one instead of a set.
and you can still use the comment on that one for the others.
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xenoargh

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Re: Judgement thread give and receive comments on sprites
« Reply #98 on: September 17, 2012, 09:51:24 AM »

@Lordzias:  These could be really cool ships with some additional work :)

The chief thing that's missing is that there's no specific lighting, and the forms are very flat as a result.  Read the posts I've made above and try and apply that to the work :)

The other thing that's really missing is enough contrast to see most of the subtle greebles; this contributes to the flatness, and it also makes the elements of David's art that you've incorporated into the art look out of place.
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Lordzias

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Re: Judgement thread give and receive comments on sprites
« Reply #99 on: September 17, 2012, 10:15:34 AM »

I see. Any tips on how to actually draw light on ships? I use photoshop CS4- what tools can help me draw shadows?
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xenoargh

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Re: Judgement thread give and receive comments on sprites
« Reply #100 on: September 17, 2012, 10:38:51 AM »

Well, I usually start from a scanned drawing, myself, then use airbrush while the drawing's still at a large scale to get the basics of form and light done.

This helps me build up depth and light without having to worry too much about how perfect it is; a remarkable amount of minor screwups will get averaged away when you shrink from, say 1500 pixels to 200 ;)

In the case of stuff that's already at a final size, adding shading and shadows still isn't too bad, so long as the object is still just outlines of forms.  If your greebles are all on another layer, just hide it for now and build the lighting.  If not... well, I'll be frank, and say that you've got a long row to hoe, and you may want to start a new ship or just clear one out. 

Personally, I've found that working at final size doesn't work as well (for me) in terms of light and shadow.  I prefer to do that at a much larger size, along with major panel lines, then shrink to final sizes and do blacklining and final details.
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medikohl

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Re: Judgement thread give and receive comments on sprites
« Reply #101 on: September 21, 2012, 01:49:38 PM »

Spoiler
1.

2. has a built in weapon mount on the front.

3. has a built in weapon mount on the front.

4.
[close]
« Last Edit: September 21, 2012, 01:57:13 PM by medikohl »
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ValkyriaL

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Re: Judgement thread give and receive comments on sprites
« Reply #102 on: September 21, 2012, 03:33:19 PM »

By combining the frankenslaught with everything else i have, I HAVE MADE THE ULTIMATE FRANKENSLAUGHT!

BEHOLD!

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FlashFrozen

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Re: Judgement thread give and receive comments on sprites
« Reply #103 on: September 22, 2012, 12:08:16 AM »

Just as a developmental experiment, here's something bigger.

Since it's a filter more than kitbash, you'll see the lack of depth and or any details :P

Spoiler

[close]

Side engine pod arms are bit too glowy, will fix later
main bridge and long energy pipe too close / not enough contrast with each other.
weapon hardpoints are somewhat masked, also will need fixing,
engine side pods will recieve some depth treatment

but in general after those fixes prob not gonna modify the sprite too much.

^.^
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TheHappyFace

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Re: Judgement thread give and receive comments on sprites
« Reply #104 on: September 22, 2012, 02:36:47 AM »

@ medikohl
Spoiler
1. still the same as i said in the other thread
2. I really like the design, its like they compressed a capital in this one ship  ;D
In my opinion th design would look better without the builtin weapon up front,
but thats just an opinion no critic.
3. Again good design, only the engines in the back seems a bit off.
like someone with a nose that is a bit too large, which makes it look more fragile.
4. i was misunderstood in the other thread. i mend that the skeleton shape looked good ,but the other parts were harder to figure out.

ow, and rather have you just post one ship at the time.
At the moment there ain't a lot of people that give comments
and with just one sprite i and others can give comments with more depth.
[close]

@ valkyrial

;D are you trying to kill me or something!
it sure is big.
Spoiler
- just the darker parts at the front (which look a bit like forks(if this is the word..)) look flat.
- i think its quiet hard to see what the front of the ship is. you might wanna add bigger engines to a ship this big.
my destroyers got larger engines  ;)
[close]

@ FlashFrozen
What can i say.
Spoiler
still like the idea. i would certainly download the mod.
I just wish you good luck on maintaining depth which is gonna be the biggest challange.
try to focus on that and have you tried using different colours of light in one sprite?
this could turn out to be more exciting.
[close]
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