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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2222754 times)

PCCL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6900 on: May 30, 2017, 06:42:01 PM »



a full military conversion of the Venture with a large front mount and 2 additional small turrets for PD
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Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6901 on: May 30, 2017, 07:23:06 PM »



I like it a lot, it feels very militaristic.
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Orikson

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6902 on: May 30, 2017, 07:28:12 PM »



a full military conversion of the Venture with a large front mount and 2 additional small turrets for PD

Hmm... too dark. Sure, the colour fits the stealthy military style, but in game wise, it'll just be another thing player wouldn't recognise till the scorch it/blew it up.
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Orikson

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6903 on: May 30, 2017, 07:32:03 PM »

After a year without actually doing it, I just put myself back to kit-bashing for your biggest misfortune and for fun, so to make a little pile of garbage sprites and as it is always good to have outside opinions. Well I'm here. On the other hand, although I tried several things from the flight decks of the biggest, I cannot put anything to make them less empty without it looks ridiculous or totally incoherent... Or simply That I like it. Same problem with the paint job to find a color that is not already used by already existing factions. (Vanilla or Modded)

Fighters


Fregates
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Light carrier and Destroyer
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Cruisers
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Battleship
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Heavy carrier
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Random stuff... ( Drones ? Turrets ? )
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Mmm... these look oddly appealing.

You got some parts somewhat right, though most are a bit odd and sort of just there for no reasons (or looks like they'll snap off at any time).

The flight decks of the carriers are a bit off, mostly because the lighting style is different and the placement.
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PCCL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6904 on: May 30, 2017, 07:56:18 PM »


Hmm... too dark. Sure, the colour fits the stealthy military style, but in game wise, it'll just be another thing player wouldn't recognise till the scorch it/blew it up.

thinking the same thing

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Orikson

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6905 on: May 30, 2017, 08:02:55 PM »

Much better.
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Makina

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6906 on: May 31, 2017, 04:27:03 PM »

Thank you for your suggestions and comments. For the size by cons, it is true, but it is a little late. (I should have realized it when I did.) I'm not going to make a creppy resize, or I would have to add stuff and rework it to make it bigger. I'll think about it.

It's better ?
->

->
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Jay2Jay

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6907 on: May 31, 2017, 08:17:04 PM »

Some IRL sketches, because I still can't do sprite art for ***

WARNING: Very big

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This is my first time so... please be gentle senpai.  :-[
« Last Edit: May 31, 2017, 08:48:19 PM by Jay2Jay »
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PCCL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6908 on: May 31, 2017, 08:23:47 PM »

not showing up for me, check link?
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Wyvern

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6909 on: May 31, 2017, 08:37:53 PM »

@Makina: Definitely much improved in both cases!
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Jay2Jay

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6910 on: May 31, 2017, 08:48:43 PM »

not showing up for me, check link?

Thanks. Link is fixed now.
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xenoargh

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6911 on: June 01, 2017, 09:59:45 AM »

@Inotna:  Big improvement!

@PCCL:  I feel like this sprite has lost some contrast levels and the colors feel a bit muddy- you might try backing out of the sprite, converting to grayscales and then working in color as Soft Light / Overlay to restore some saturation.  I really like the concept of a Venture that's actually combat-worthy :)

@Makina:  the second versions are a major improvement, largely because of the pixel-art work to tighten up contrast levels and bring out details, but you may want to rework the lighting on the carrier bay to make it a bit brighter and consider a different color; it's too close to the hull paint color and it looks a bit like a poorly-shaded area of the ship.  Here's a quick rework to demonstrate:



[attachment deleted by admin]
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adimetro00

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6912 on: June 01, 2017, 04:17:12 PM »

Thank you for your suggestions and comments. For the size by cons, it is true, but it is a little late. (I should have realized it when I did.) I'm not going to make a creppy resize, or I would have to add stuff and rework it to make it bigger. I'll think about it.

It's better ?
->

->

I don't know, man. But the ships looks like the ones from Junk Pirates/PACK mod
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AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6913 on: June 01, 2017, 04:19:28 PM »

... the ships looks like the ones from Junk Pirates/PACK mod

Hey, you're not wrong! To me they look like a cross between Junk Pirates ships and those from Tore Up Plenty. They've got the same almost organic look to them that lots of JP ships have, but combined with a haphazard, almost random mechanical construction that's reminiscent of the TUP kitbashes.

(This isn't a bad thing btw: just a note on the style.)
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AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #6914 on: June 01, 2017, 08:35:10 PM »

Just sticking this here for the hell of it: The old and new sprites for the Manta Fast Destroyer from Disassemble Reassemble. Not so much looking for immediate criticism as relative thoughts, and as a reference.

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   Original Sprite             Updated Sprite

     

I don't know about you, but to me it feels a lot cleaner, smoother and sleeker - fitting for its "fast destroyer" role. Also matches the midline doctrine a fair bit better.

Special thanks to MesoTronik for advice on the upgrade!  ;D

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