Wasn't really aiming for the Ahriman's or Helmut's Asteroid ships - those are ships that are converted asteroids. This ship has gotten an asteroid, mined/sheered it down to be armour like, then bolted onto the ship.
The brown is too strong, I agree. I will be using it for paint details, however.
...I might use containers like that. Right now trying to do something stupidly low-tech (like modern day containers) seems a bit wrong (and namely I don't think I'll sprite them in).
Ok. I can imagine what it would look like when finished.
Here's just me having fun. :^)
Cockroach-class Freighter.
As any other faction had done, the <insert name of faction here> were not to be the last to take a spin on the Buffalo-class Freighter, the ever popular subject of experiments and modifications.
The Cockroach-class is a simplistic yet complex low tech design, created in the cycles following the collapse of the Domain of Man. Built upon the central remains of the Buffalo, the engineers of <faction name> added on more structural support and installed unique asteroid plating, at the cost of maneuverability and speed.
The unique asteroid plating are created from asteroids with a unique composition found only in an asteroid belt of the <faction name> home system. Their composition allows any sensor signals to past through them partially, reducing the Cockroach's sensor profile.
Additionally, hardy suspensions that the asteroid plating's are bolted on offer the ability to reduce knockback effects that hit them thanks to the sturdy suspension holding them up.
Despite its slowness, this freighter has decent ballistic armament points, cargo and fuel capacity. Its 'one door holds all', allows cargo to be cramped into one space effectively and a quick tipping offload style, though some have complained that most good delivered in it are damaged.
Engineers response: "Hey, it's a mining ship after all."
Probably should have built from the ground up, but I was going off an earlier sketch I had done. I was also aiming to do a ship that had not been kit bashed, apart from specific details (hardpoints, the door, the engines when I get to them). Otherwise I would have gone off my converted 'explodable' condor:
Yeah, the white background is because I'm working on it in brief minutes I'm free at work, on paint, instead of doing it professional like. I can fix up the white later at home.
Next one:
Condor(E)-class Combat Carrier. (E = Explosive).
Another low tech modification of the Condor-class, this hull was created by the <factions engineers> for fielding more Mining Pods wings while having a twist added in.
Meant for use in inter system mining and support, the Condor(E) sacrifices much of its cargo and fuel capacity for the extra flight deck over its predecessor and more smaller weapon slots.
It also lacks capacity to be installed with heavy Fighter Wing chips (reference to the new update) without sacrificing fielding decent weapons in its slots.
When kit out properly, it can be a deadly asset on the battlefield.
And if overwhelmed... the captain can choose to ram it into an enemy ship with its Burn Drive for a massive explosion!
This is thanks to the Compressed Fuel Flux Core it has. This core compresses Fuel to a critical point to generate energy, reducing dependency on big sized fuel tanks for the ship and altogether increasing the efficiency of Fuel usage.
However, if its structure is compromised, it will explode with the force of... well, a large fuel tanker in a combustible atmospheric conditions.
Naturally, this would deter buyers of the model, but the simple addition of escape pods more than make up for the reduction in crew losses.
Just be warned that the pods lack any form of propulsion control and has a life support capacity of 1 hour. Good luck hunting every pod down!