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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2210781 times)

Tartiflette

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4725 on: October 27, 2014, 03:29:14 AM »


The complete set... for now. I intend to add a couple of anonymous ones, but that can wait: Scy fleets now have commanders and you don't want to mess with them.
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ORMtnMan

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4726 on: October 27, 2014, 06:03:36 AM »

My very first hand-draw sprite, this crap is so hard.

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[close]
Definitely. But those are some really smooth sprites. Nice.

So i have finished a sprite, and does anybody have suggestions on the hangar lights?
Spoiler
[close]

Is that supposed to be a frigate sized carrier?

If you are trying to make a mod that fits in with/is balanced against vanilla I strongly advise against making a frigate sized carrier. If you want more reasons why, I'll let you know but I don't want to clutter up the thread if I am off base. (Didn't actually check the pixel size but I went off the number of weapons for size)

As for the sprite itself, looks slick. Similar shape to the shuttles on Star Trek. It could use more highlights in general because it looks too dark/flat.  for hanger lights I would use the same/similar color as the light coming from the CIC (which itself could use a bit of glow, think seeing a light on in a house at night). Use the air brush to add that glow to surrounding pixels. Works wonders. Also, white to the center.

Anyway, keep it up and if any of what I said is unclear, it is because it is early in the morn where I am... so I can clarify later.

(see everyone I am still around... just busy)
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Creator and lord of The Ashkurr Commonwealth

Sprite artist and designer for Naysmyth Armouries

Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4727 on: October 27, 2014, 06:19:18 AM »

Seiichi Class Escort Carrier
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ORMtnMan

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4728 on: October 27, 2014, 08:21:09 AM »

Seiichi Class Escort Carrier

Woo escort carriers!

Needs darker shading and highlights though, also a bit of the usual AA.

Otherwise, love it Ryxsen.
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Creator and lord of The Ashkurr Commonwealth

Sprite artist and designer for Naysmyth Armouries

xlandar

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4729 on: October 27, 2014, 04:33:38 PM »

alright, im changing my strategy a bit, this is my newest WIP ship.
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ORMtnMan

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4730 on: October 27, 2014, 04:49:49 PM »

alright, im changing my strategy a bit, this is my newest WIP ship.


Looks like a pretty awesome silhouette, though I can't make heads or tails of it... Looks cool both directions. Keep it up, I'm excited to see the end product.
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Creator and lord of The Ashkurr Commonwealth

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xlandar

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4731 on: October 27, 2014, 06:25:11 PM »

alright, im changing my strategy a bit, this is my newest WIP ship.


Looks like a pretty awesome silhouette, though I can't make heads or tails of it... Looks cool both directions. Keep it up, I'm excited to see the end product.


Now that you mention it... it does look like it could go both ways. The extended part is going to be the front though.
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Nanao-kun

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4732 on: October 27, 2014, 07:35:14 PM »

I actually think the other way would look a bit cooler though. Would make it rather "Bird of Prey" like.

Also, that's quite nice Ryxsen. Kinda wish I at least had the imagination to make ships. Forget spriting, I can't even think of a design.
« Last Edit: October 27, 2014, 07:37:24 PM by Nanao-kun »
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MesoTroniK

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4733 on: October 27, 2014, 07:47:04 PM »

I actually think the other way would look a bit cooler though. Would make it rather "Bird of Prey" like.

Also, that's quite nice Ryxsen. Kinda wish I at least had the imagination to make ships. Forget spriting, I can't even think of a design.

Try some random pencil sketches :)

Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4734 on: October 27, 2014, 10:05:27 PM »



One word to describe what I have in mind, Dragon!
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kazi

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4735 on: October 27, 2014, 10:34:38 PM »


The complete set... for now. I intend to add a couple of anonymous ones, but that can wait: Scy fleets now have commanders and you don't want to mess with them.
TEACH ME...... no seriously the third portrait is amaaazing!!!! The first two seem a little on the wrinkly side of things, but I'd still say they are significantly better than any of the portraits I've done so far. The removable scalp is a cute touch. For the second, I'd have his hair come down a little on the right side of his head a bit more (the hairline is a bit uneven atm).
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Tartiflette

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4736 on: October 28, 2014, 12:40:20 AM »

TEACH ME...... no seriously the third portrait is amaaazing!!!! The first two seem a little on the wrinkly side of things, but I'd still say they are significantly better than any of the portraits I've done so far. The removable scalp is a cute touch. For the second, I'd have his hair come down a little on the right side of his head a bit more (the hairline is a bit uneven atm).
All those are stock portraits paint-over, and the 3rd is very very close from the original (way too close for my comfort of mind, I feel like I'm cheating), but the other 3 mostly kept the silhouette and the general lighting. For the rest, it was all "pick-n-paint" from David's portraits to match the colors. Given some details, I'd say he works in twice the size then shrink it, I should try something like that...
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Lcu

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4737 on: October 28, 2014, 12:51:22 AM »

My very first hand-draw sprite, this crap is so hard.

Spoiler
[close]
Definitely. But those are some really smooth sprites. Nice.

So i have finished a sprite, and does anybody have suggestions on the hangar lights?
Spoiler
[close]

Is that supposed to be a frigate sized carrier?

If you are trying to make a mod that fits in with/is balanced against vanilla I strongly advise against making a frigate sized carrier. If you want more reasons why, I'll let you know but I don't want to clutter up the thread if I am off base. (Didn't actually check the pixel size but I went off the number of weapons for size)

As for the sprite itself, looks slick. Similar shape to the shuttles on Star Trek. It could use more highlights in general because it looks too dark/flat.  for hanger lights I would use the same/similar color as the light coming from the CIC (which itself could use a bit of glow, think seeing a light on in a house at night). Use the air brush to add that glow to surrounding pixels. Works wonders. Also, white to the center.

Anyway, keep it up and if any of what I said is unclear, it is because it is early in the morn where I am... so I can clarify later.

(see everyone I am still around... just busy)

Thanks, it is a drone tender frigate (maybe a hangar is too much for some drones).
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InfinitySquared

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4738 on: October 29, 2014, 08:15:46 AM »

Not quite a sprite, but:
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« Last Edit: October 29, 2014, 02:16:54 PM by InfinitySquared »
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Tartiflette

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4739 on: October 30, 2014, 07:32:16 AM »

And another portrait:


It's a tad below the others as I made it very quickly and without any vanilla reference, because Iwas recording the painting.
You'll see that I had quite some trouble with the mouth and the hair... I tried to make a younger character but I think he is too young now, I'll have some rework to do. (and I just noticed I have some borders left! :-\ )
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