some of the asteroid ships, especially the bigger ones, look flat and would in my personal opinion look better with heavier shading around the edges to make them look rounder.
I know, the problem is that with heavier shading, it looks ugly to me. Honestly i can't (or rather don't know) how to fix this problem. I looked at Valkyrial's own Asteroid ship and tried a layer system to give it more volume, wasn't convinced by the result. I tried added more "mounds" to the ship but the base itself is still flat. I made an attempt at adding "holes" in it yet it doesn't really work either.
Here's my latest attempt:
It help but the problem is still there, also i wanted to avoid making my ships to much like asteroids cobbled together as MesoTroniK's Pirates are already like that. I did it for the Dengizich and the Uldin, while the result looks ok, it's a step aside from the original idea i had for this faction (single blocks ships). Also in my mind, those ships are supposed to blow up very, very fast, so you won't really have time looking at them.
For the contrast, technically it's not a problem as they'll be covered by a lot of low-level weapons which colors will add contrast to the whole dull grey hull.
For the missile, i won't touch it. I really like it how it is currently and the single sheet of metal is wanted from the start. No demo either, as it's not coded.