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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2379427 times)

Xalendi

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3330 on: February 10, 2014, 02:28:29 PM »

That's what I was going for. Awesome. That ship is meant to be highly armoured, with weak shields, hence the abundance of armour plates.
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Okim

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3331 on: February 10, 2014, 02:53:31 PM »

Guys, please use SPOILERS...

Its impossible to load the pages on low low-bandwidth work PC...

Arumac

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3332 on: February 10, 2014, 04:46:57 PM »

Hi, I've been making some sprites in between failing at scripting (Like pounding my head against a wall, but I'm learning :) )

I've got a couple that were overlooked last time, and a new one. They're all supposed to be replicating AI "vessels".

Spoiler

   

The Slave Miner and two Mite Drones. Essentially a small cargo vessel (Until mining is implemented), that uses it's drones to blast and cut materials into small enough pieces to feed into it's grinders. I realized after I made it that it kindof resembles the Thundercats tank.
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Spoiler


The Verge (Until I get a better name). Basically a gunship with dual plasma batteries and heavy frontal PD.

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The Youxia AI Battleship. Four large energy turrets on the front, two medium energy turrets on each side, and a healthy spread of PD.
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Any constructive criticism is greatly appreciated. If you look at something for too long you begin to lose objectivity.
« Last Edit: February 10, 2014, 06:41:17 PM by Arumac »
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Xalendi

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3333 on: February 10, 2014, 05:10:57 PM »

 I like the ball turrets. Could do with more detailing on the armour, though. Maybe plating lines.
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CrashToDesktop

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3334 on: February 10, 2014, 06:33:53 PM »

The latest version of my ship - the Storm Mk IX

Spoiler

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Incidentally, I've discovered it's easier to work at 100% scale, than to work at 400% and shrink it down...I wonder why that is...

Now, I'm often the silent observer on this thread, but this one caught my eye.  Excellent job! ;)
« Last Edit: February 10, 2014, 06:47:33 PM by The Soldier »
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3335 on: February 12, 2014, 02:20:39 PM »

Here's some new stuff!

Antediluvians: pirates ships Remington, Bandersnatch, Hunter.

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Batavia: Ergo and Barossa.

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Zorg: Pirate fortress Gargantua. (edit: the ship is upside down)

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And reworked the Citadel's Monolith (and the other ships) at the demand of Foxer.

Spoiler
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3336 on: February 12, 2014, 02:43:42 PM »

Neat! I like how the breaches in the Gargantua reveal greebles from the old Zorg sprites. Nice touch! That thing is scary!

Two things though, the cranes look like they have a bit too many white or light pixels. It doesn't look quite right. Also, there's some purple dots at the top right breach, near some of the lights, that don't look like they belong there.
« Last Edit: February 12, 2014, 02:47:48 PM by Erick Doe »
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Sabaton

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3337 on: February 12, 2014, 03:03:04 PM »

 On a roll as always but....
 Y u no make a unique paragon?  :(
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Ember

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3338 on: February 12, 2014, 06:08:49 PM »

just finished an artillery capital ship center piece is supposed to be the cannon

Spoiler
[close]
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MShadowy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3339 on: February 12, 2014, 10:09:36 PM »

Working on a desktop image that sorta became related to SHI through some suggestions from Meso.  Unfortunately I'm getting caught up on the little details when I should really be working on the broad strokes still.

Spoiler
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Probably going to be the landing pic for Theramin, the earth-like moon orbiting the gas giant Calleach located in Anar.  The giant core tech looking structure in the distance (which isn't as apparent as it should be since I haven't pushed the distance with atmosphere yet) is a Domain made radiation absorber, an arcane device which sucks up the deadly cosmic rays Calleach bombards the planet with, allowing human/mod-human habitation; the intense tidal forces exerted by the gas giant lead to nearly constant rain storms across much of the planet.
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Lordzias

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3340 on: February 12, 2014, 11:44:10 PM »

Thats... actually pretty amazing. I want to see the finished piece already.
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3341 on: February 13, 2014, 08:46:12 AM »

I wish I had a tablet or something to actually draw on. I am jealous of your WIP MShadowy.

I might have to resort to hand drawings and scanning.
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SpaceRiceBowl

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3342 on: February 13, 2014, 08:57:41 AM »

That's just awesome, wish I had any sort of drawing skills  :'(
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I really don't know what I'm doing...

HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3343 on: February 13, 2014, 11:52:04 AM »

Two things though, the cranes look like they have a bit too many white or light pixels. It doesn't look quite right. Also, there's some purple dots at the top right breach, near some of the lights, that don't look like they belong there.

Just noticed the purple pixels, no idea how they got there, fixed anyway. I'll rework the cranes as well.

Quote
Y u no make a unique paragon?

Usually i say i don't like making big ships coz' they're harder to sprite, but after making those i guess i don't have excuses anymore ;D In some way i already made a pimped pirate Paragon for the TIM mod, not yet released though. I'll see what i can do.

Ember, i really like the redesign of your faction, they're pretty impressive. I still miss the old sprites, maybe you could post them on the spiral arms thread for someone else to use?

MShadowy, as other said, it's very impressive. I'll eventually try to handraw my stuff as well, have no tablets though.

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Tecrys

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3344 on: February 13, 2014, 11:56:39 AM »

Helmut ... would you make a kitbash/paintjob of one of my ships as well please?

I would really like to see your imagination go wild on them.
Only if you've got time and want to do it of course.
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Symbiotic Void Creatures 0.5.0-alpha for 0.97a is out
https://fractalsoftworks.com/forum/index.php?topic=28010.0
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