Very impressive Arumac, they feel a bit like the offspring between Tri-Tachyons and Zorgs. The Roundhead is a weird one, i'm curious to see how it plays.
Erick, what kind of weapons will they have? Vanilla built in? Also for the balance, if it's not a total conversion, how are you going to balance the fighters? Talons are currently the lowest cannon fodder of the game, if you give even one vulcan to your fighters, they are going to have the same firepower as Talons for a lower cost and greater number, even if they have paper armor.
Bjorn, still stuck with paint eh? For your sprites, i don't know, like Erick's tiny ships, i'm not sure if the player will even be able to see them on the field, your fighter on the left for example is smaller than pretty much anything in the game and will be almost invisible, unless if they have big engine trail to compensate. About Castor&Pollux, individually yes, they are weaker than the original Lasher. However they will always fight by pair, Castor is the energy based Lasher while Pollux is the Ballistic one.
I said i'll stop spamming the thread but this time i tried something new, my very first ship animation! Behold the Lemon-Bridge!
Spoiler
Well, it's just a yellow buffalo, meh.
Spoiler
NOPE
Delivered with a dual Triarch Assault gun, a modified version of the Hephaestus.
Also another insanity, the Long Johnson.
Spoiler
Seven launch bays, suck it Astral!