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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2210730 times)

cjuicy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7155 on: June 05, 2018, 09:05:05 PM »

Man, it's like you guys have never seen a Mudokon before


Ohhhhhhhhh. I was too busy on my N64 to play that. I did play a lot of PS2 though...
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It's been a long time, but I still love ya!

- Pfp done by Sleepyfish!

Mr. Nobody

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7156 on: June 05, 2018, 10:31:00 PM »

Man, it's like you guys have never seen a Mudokon before


So when you destroy it are you rewarded with delicious snacks and beverages?
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On the left half of the Bell curve

Snrasha

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7157 on: October 10, 2018, 01:01:56 PM »

Sometimes, i out of the discord and post somewhere a sprite on the good thread.
Spoiler
Crobat Paragon, a Cabal-like version of the Paragon. Not finished, but meh.
[close]

Someone can call me the Ninja Rattata, but nobody see me.
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I am pretty bad on english. So, sorry in advance.

Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

Maelstrom

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7158 on: December 06, 2018, 10:45:57 AM »

doesnt look too bad :3
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smithtrlane

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7159 on: December 07, 2018, 07:05:49 AM »

What started out as a simple 'let's repaint an Onslaught' quickly got out of hand. FAR from perfect, but I've been working on this 'joke' for hours. I don't think I'm kitbashing ever again...
Warning: not for the faint of heart.
Spoiler
[close]
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Kibawan

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7160 on: December 07, 2018, 07:16:13 AM »

Sylphon RnD going Low Tech? XD
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AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7161 on: December 07, 2018, 12:21:45 PM »

Looks more like a giant SWP Vindicator to me.  :P
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Wyvern

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7162 on: December 07, 2018, 01:38:16 PM »

The fighter bay lighting needs to be a different color - it doesn't stand out well as it is.
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Wyvern is 100% correct about the math.

AxleMC131

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7163 on: December 07, 2018, 04:07:09 PM »

The fighter bay lighting needs to be a different color - it doesn't stand out well as it is.

... Case in point: I didn't even realise it had fighter bays until you said that. :-X
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Vayra

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7164 on: December 07, 2018, 06:06:03 PM »

The heart-shaped "tramp stamp" is a nice touch.
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

smithtrlane

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7165 on: December 08, 2018, 03:06:08 AM »

Sylphon RnD going Low Tech? XD
Nobody said lowtech couldn't be flashy too, haha.

Looks more like a giant SWP Vindicator to me.  :P
Hm, I guess? I just started putting things together without any plan to be honest.

The fighter bay lighting needs to be a different color - it doesn't stand out well as it is.
... Case in point: I didn't even realise it had fighter bays until you said that. :-X
Yeah, I see what you mean. I might come back to it and try to fix that (as well as a number of other quirks), but for now I've run out of patience with this.

The heart-shaped "tramp stamp" is a nice touch.
Thank you ;D
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MShadowy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7166 on: December 08, 2018, 01:25:55 PM »

What started out as a simple 'let's repaint an Onslaught' quickly got out of hand. FAR from perfect, but I've been working on this 'joke' for hours. I don't think I'm kitbashing ever again...

But it's cute.

Anyway, more station development stuff:

Spoiler




[close]

Still need to do asset work for the final level of stations (as well as the various additional maps for GraphicsLib0 but this is getting close to done.
« Last Edit: December 08, 2018, 01:32:15 PM by MShadowy »
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Turdicus

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7167 on: December 09, 2018, 08:44:25 AM »

I love your work shadowy. Is that a glass canopy in the center? Looks like you can see some green terrain on the inside, its a really cool touch. Also helps with the scale in a way that isn't seen elsewhere in Starsector. Can't wait to blow it up!
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Tartiflette

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7168 on: December 09, 2018, 09:11:30 AM »

I made a bunch of Conquest paintjobs for a stream:



If anyone want to give them a new home, go ahead, I won't do anything with them (although they are raw and could use some polish)

You can check the video here.
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MShadowy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #7169 on: December 15, 2018, 09:51:14 PM »

Okay, tier 3 station (mostly) done:

Spoiler


[close]

Need to do the maps still and make sure it spawns in the campaign. Think I'll put up a dev build once I've got that done.
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