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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2222908 times)

Nicke535

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4815 on: November 12, 2014, 08:41:33 AM »

Since i lost my first sprite, i tried making a new one. The shading just wont get right!



Please note that the grey "boxes" on the sides will have built-in weapons over them, and thus will not be visible. It is also missing its frontal gun.

WKOB

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4816 on: November 12, 2014, 08:43:05 AM »

If you want a dark design, that's cool, but you've got to bring the overall light levels up at least a bit from this point, it's too dark for me to make out details against the white background and while it'll be better against the black space of the game, it'll still be too dark, I feel.
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Nicke535

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4817 on: November 12, 2014, 08:49:34 AM »

If you want a dark design, that's cool, but you've got to bring the overall light levels up at least a bit from this point, it's too dark for me to make out details against the white background and while it'll be better against the black space of the game, it'll still be too dark, I feel.

Brought up the brightness slightly, i think it became slightly better.

Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4818 on: November 12, 2014, 08:52:10 AM »

Yeah i wonder why.

That was to complete your challenge to create murica' or russian portraits. Well, there you go! A female Russian(?)!



Nice concept, I'm quite sure this is not the final product since I dont see any highlights/shadings and details. No, it's not really improved if you just increase the brightness. What he meant is to add highlights, shadings, values and stuff. You might wanna use anything other than MS Paint program since it allows you to use more than a single layer.
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Nicke535

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4819 on: November 12, 2014, 09:13:28 AM »

I'm quite sure this is not the final product since I dont see any highlights/shadings and details. No, it's not really improved if you just increase the brightness. What he meant is to add highlights, shadings, values and stuff. You might wanna use anything other than MS Paint program since it allows you to use more than a single layer.

Well. Um. About that...

Im using paint.net, as i dont have access to anything else. It has layers though.

The shading is my main issue. It just refuses to become apparent, even when i (in my opinion) totally overdo it. The moment i shrink my sprite, the shading all but disapears.

Nicke535

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4820 on: November 12, 2014, 09:53:57 AM »

Tried making the shadows from scratch again and adding more details, however the details more look like cracks.

Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4821 on: November 12, 2014, 10:14:35 AM »

Uploaded two sprites.

Spoiler
NEW
Sawano class Cargo Shuttle

FIXED
Seiichi class Escort Carrier

-added a few greebles
-darken the shadings in a certain area
-removed side antennas
-more obvious lines to show out shapes and stuff
-slightly more brighter highlights
-mounts are now shaded like the vanillas to show out depths
[close]
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WKOB

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4822 on: November 12, 2014, 05:32:01 PM »

That shuttle is so cute.

Also, Paint.net is fine, it's MSPaint that is the problem.
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MesoTroniK

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4823 on: November 12, 2014, 05:58:14 PM »

The primary issue with Paint.net is that is does not support pressure sensitivity for tablets.

CrashToDesktop

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4824 on: November 12, 2014, 07:12:16 PM »

I have this love for anything with flight decks, but the Seiichi in particular tickles my heart. :D It has this almost rugged look to it from the bits of orange and stripes that resemble a bit of a mining vessel.
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kazi

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4825 on: November 13, 2014, 01:19:06 AM »



After struggling for ideas for a bit, here's a new flag. Need to change around a few things so it works slightly nicer downscaled in-game (some gaps too large, others too small). Still, it sucks about 10x less than my last one and actually fits in with the rest of the faction flags (and avoids using eagles/hawks/wings/etc., which seem a bit overrepresented right now). I feel like I'm channeling the spirit of Cerberus or something... Goal was to make it as ominous as possible, yet somehow match the simple elegance of the Tri-Tachyon and Ko Combine logos.
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Sabaton

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4826 on: November 13, 2014, 03:27:46 AM »

 Now that's what I'm talking about, those are some really original sprites you have there. You managed to capture a semi-organic feeling like only Exi has.
 
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WKOB

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4827 on: November 13, 2014, 04:05:33 AM »

Perhaps they could use some polishing (nothing specific, each ship of the same faction will just get better and better) but I really like the style and they fit into the vanilla ships really well.
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Okim

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4828 on: November 13, 2014, 04:20:50 AM »

Custom stations for Ironclads` RSF (Russians):

Spoiler
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Cycerin

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4829 on: November 13, 2014, 09:20:32 AM »

Im thinking those sprites will look great with custom weapons SniZup
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