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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2224477 times)

Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4200 on: August 03, 2014, 09:15:21 AM »

My god... she ( BDRY style ) looks absolutely gorgeous...
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HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4201 on: August 03, 2014, 09:37:02 AM »

Looks like an obese Desdinova.

For your ships valk, i prefer the left one. Not only i'm not a fan of the bat ears but the big round thing just above the bridge looks confusing to me. It blends much better in the left version.
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mendonca

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4202 on: August 06, 2014, 03:17:03 AM »



An improvement, probably?
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"I'm doing it, I'm making them purple! No one can stop me!"

HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4203 on: August 06, 2014, 09:01:33 AM »

An improvement, probably?

Definitely. That's probably one of the sexiest PACK ship now.
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4204 on: August 06, 2014, 09:14:23 AM »

An improvement, probably?

Definitely. That's probably one of the sexiest PACK ship now.

Agreed. That is an improvement IMO.
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Debido

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4205 on: August 06, 2014, 04:52:47 PM »



An improvement, probably?

Still looks like a rock crab, but certainly the additional detailing and shadowing is an improvment
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Ryxsen1421

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4206 on: August 08, 2014, 03:39:21 AM »

My first planet texture. It's still a WIP. Debido said the light blue-ish thingy along the coastlines should be blend into the seas.

http://imgur.com/vuCevWA

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« Last Edit: August 08, 2014, 03:46:30 AM by Ryxsen1421 »
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JDCollie

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4207 on: August 08, 2014, 01:03:33 PM »

My first planet texture. It's still a WIP. Debido said the light blue-ish thingy along the coastlines should be blend into the seas.

http://imgur.com/vuCevWA

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I like it :D

I do think that the ocean (especially the right half of the image) could use some topographical variation (though I kinda assume that is part of the "WIP" part )  I'd also agree with Debido; the blue of the shallows should probably be blended a bit. It feels more like an outline at the moment.

Excellent job for a first planet texture though, my hat is off to you!
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MShadowy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4208 on: August 08, 2014, 05:20:59 PM »

My first planet texture. It's still a WIP. Debido said the light blue-ish thingy along the coastlines should be blend into the seas.

http://imgur.com/vuCevWA

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It's quite nice, though I have to admit the fact that the middle section of the continent seems to be predominantly desert strikes me as a little strange given how much of the planet is covered by water.
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Thule

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4209 on: August 08, 2014, 06:44:16 PM »

1/3 of our earth is desert too, despite 72% of it's surface being covored by water.
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Ultimatum

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4210 on: August 08, 2014, 06:50:21 PM »

Here are two ships that I have been working on for a while.

The larger of the two is the Delcy class destroyer, and the other one is the Vonision class Frigate. The Vonision received a better shading this time around compared to what it previously had in another post.
Any Critique?
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Nanao-kun

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4211 on: August 08, 2014, 07:06:30 PM »

Here are two ships that I have been working on for a while.
The larger of the two is the Delcy class destroyer, and the other one is the Vonision class Frigate. The Vonision received a better shading this time around compared to what it previously had in another post.
Any Critique?
Not sure how I feel about the larger one, but the details on them are quite nice looking.
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MShadowy

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4212 on: August 08, 2014, 07:12:58 PM »

1/3 of our earth is desert too, despite 72% of it's surface being covored by water.

I should clarify; while it's tricky to tell with the image size there does not appear to be any geographical features present that would lead to such a substantial rain shadow as there evidently is.  As such it seems a bit odd to me to that there's this much desert present.
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Thule

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4213 on: August 08, 2014, 09:00:54 PM »

hmm, maybe, the desert could still be explained due to high levels of acid or salt? Maybe Pardot Kynes knows ;)
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kazi

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #4214 on: August 08, 2014, 10:56:47 PM »

My first planet texture. It's still a WIP. Debido said the light blue-ish thingy along the coastlines should be blend into the seas.

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[close]

That's quite good! Personally I would keep the blue outline (I like it a lot!).

I would keep in mind that you probably need some stuff to liven up each side of the planet. You'll see a very nice continent for a bit, and then nothing but ocean for a minute or two when the planet is rotating. Also I would crank down the amount of detail on the poles and stretch them a bit- when the game applies the texture to a sphere it will end up as a spiky mess near the poles if they are too detailed and not stretched.
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